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Articles 1 - 14 of 14
Full-Text Articles in Art and Design
Passing, Paul Kelley
Passing, Paul Kelley
The STEAM Journal
Passing is a Site-specific public installation assembled with plastic and an iPad. At its center, the iPad displays a video loop of a human image repeatedly walking in and out of the frame. The work maintains my foundational interest in having the viewer slow down to have a more thoughtful and absorptive experience with the work and surrounding space – continuing my practice of challenging viewer’s expectations and putting them in a position to stop and question.
Wonder, Walking, And Water, Rachel Mayeri
Wonder, Walking, And Water, Rachel Mayeri
The STEAM Journal
Art and Science is a seminar and studio course on science-inspired art practices. We will survey and discuss cutting-edge art-science theory, practice, and institutions in seminar. In studio, we examine art-science topics in hands-on experiments, and guided activities leading to art projects.
A New Generation For Art And Science, Alice Marie Perreault
A New Generation For Art And Science, Alice Marie Perreault
The STEAM Journal
My interest in this cross-over between art and science, specifically, the body and supportive technologies, has lead me to mixed media and installations where I can examine degeneration and a “new” generation using a combination of conventional and unconventional materials. Unlike re-generation, which is a return to an original state, “new” generation gives way to new arrangements.
Blowouts, Bricks, And Lines, Kenneth Fandell
Blowouts, Bricks, And Lines, Kenneth Fandell
The STEAM Journal
This essay shares the interdisciplinary insights from three projects
Perspectives On Video Games As Art, Jeroen Bourgonjon, Geert Vandermeersche, Kris Rutten, Niels Quinten
Perspectives On Video Games As Art, Jeroen Bourgonjon, Geert Vandermeersche, Kris Rutten, Niels Quinten
CLCWeb: Comparative Literature and Culture
In their article "Perspectives on Video Games as Art" Jeroen Bourgonjon, Geert Vndermeersche, Kris Rutten and Niels Quinten engage in discussing whether or not video games can be considered a form of art. Although this question has already been discussed elaborately, the debate is guided by many different and often conflicting positions. The aim of this article is to revisit this debate by mapping out a range of perspectives on video games as art. The authors explore the relation between games and different definitions and functions of art, different motives of artists, and the potential impact of the arts. The …
Offside, Maryamsadat Amirvaghefi
Offside, Maryamsadat Amirvaghefi
Graduate Theses and Dissertations
OFFSIDE highlights the parallels between artists and athletes, as well as the professional communities in which both operate. Through the use of sports related imagery, the artwork explores notions of ethnicity, gender, and politics. While much of the work is autobiographical, OFFSIDE is able to consider the political and personal views surrounding a young Muslim woman while lives with constant uncertainty in the United States and trying to start a career in one of the most competitive cultural fields.
Desert Pool {If Every Desert Was Once A Sea}, Karen Miranda Abel
Desert Pool {If Every Desert Was Once A Sea}, Karen Miranda Abel
The Goose
Desert Pool {If every desert was once a sea} is a site-specific art project by Canadian artist Karen Miranda Abel completed in 2016 while artist-in-residence at Joya: arte + ecología, an arts-led research centre situated in an alpine desert within a national park in southern Spain. The elemental installation represents an envisioning of the ancient sea that occupied the Sierra de María-Los Vélez Natural Park millions of years before the current desert ecology, a time when its highest mountain peaks may have been islands.
Looking Through The Glass: An Album Of Original Music And Accompanying Artist Book, Sam Genualdi
Looking Through The Glass: An Album Of Original Music And Accompanying Artist Book, Sam Genualdi
Lawrence University Honors Projects
“Looking Through the Glass” is a 12 track, 38-minute long album of original songs accompanied by a hand-bound artist book. The book houses the CD as a well as an accordion-structure text block of original prints. The content and form of the work draw upon the experiences of the author to create a unique and personal take on memory as a human experience. Sam Genualdi composed and produced all of the music as well as created all of the art.
The Blue That Blew Bloo, Daniel Ray Martinez
The Blue That Blew Bloo, Daniel Ray Martinez
Art Theses and Dissertations
My work is a combination of videos, objects, and performances with a multidisciplinary practice that engages with the formal language of sculpture, photography, video/cinema, and drawing while being in dialogue with concepts and concerns about the image, the surface, and the space of representation. I am interested in the poetics and phenomenology of life; and the way one interacts in an environment; and the way digital/virtual media has shifted our experiences in life. Rethinking the way one finds boredom to get away from virtual capitalist spaces is a concern for me. I find inspiration in the wandering through spaces. I …
Sublime Memories: Bones As A Medium For Cyanotype Printing And Indigo Dying; The Strength Derived From Connection To The Environment; And The Power Of The Color Blue, Alexis R. Bernstein
Sublime Memories: Bones As A Medium For Cyanotype Printing And Indigo Dying; The Strength Derived From Connection To The Environment; And The Power Of The Color Blue, Alexis R. Bernstein
All College Thesis Program, 2016-2019
This project attempts to portray how connections to the environment provide strength and opportunities for growth. By printing cyanotype images of landscapes and plant life on bones, my work links the ecological world with a representation of mortality. The symbolism of bones provide concepts of strength and life, while the symbolism of blue evokes emotions of distance and longing that create a dreamy memory-inspired image quality throughout the series. The historic processes of cyanotype printing and indigo dying were successfully modified for the medium of bones, allowing both artistic techniques to work together in harmony.
Man/Boy., Nick Hartman
Man/Boy., Nick Hartman
Electronic Theses and Dissertations
Verisimilitude, or the appearance of being true, is a concept I turn upside down; relating it to a guise I wear as a contemporary male in a society dictated by learned social behavior and gender norms. Cultural iconography and expected gender norms are tropes I confront within my artwork. Drawings of seemingly everyday objects act as meditations or a fetishized repetition of supposed unobtainable objects and ideals that deal with masculine societal norms. Manliness, machismo, masculinity… it is all a culturally learned and expected pose placed on all men. Coming to the realization that I do not necessarily fit …
Contextual Beliefs: A Creative Interpretation Of The Fictional Emotion Paradox, Amelia Richards
Contextual Beliefs: A Creative Interpretation Of The Fictional Emotion Paradox, Amelia Richards
Conspectus Borealis
No abstract provided.
Behind The Stitches: The Fabric Of Nebraska, Elizabeth Ingraham Dr.
Behind The Stitches: The Fabric Of Nebraska, Elizabeth Ingraham Dr.
School of Art, Art History, and Design: Faculty Publications and Creative Activity
Works from my project, Mapping Nebraska, a drawn, stitched and digitally imaged cartography of the state (physical and psychological) where I live were exhibited in 2017 at the International Quilt Study Center & Museum in Lincoln, Nebraska in an exhibition, Regarding Nebraska, coinciding with the sesquicentennial of Nebraska statehood. As stated in the exhibition:
“I map the state where I live and document an internal and external landscape. I work with cloth and with piecing and quilting because of their references to human scale, human touch and human occupation. With image and stitch I communicate the beauty and diversity of …
Taking In: A Juried Selection Of Undergraduate Photography 2017, Lucad Students
Taking In: A Juried Selection Of Undergraduate Photography 2017, Lucad Students
Taking In
Taking In is a juried annual student-run publication that showcases the best of LUCAD undergraduate photography and video. The project focuses on the business of promoting art and culminates each year with a juried exhibition, publication, and website all designed to promote selected works of AIB artists. The selected pieces were chosen anonymously by a jury of distinguished members of the Boston art community. The book in your hand is the end result of a collective effort by those in the class.