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Full-Text Articles in Art and Design

[Un]Seen, Al Benbow Apr 2022

[Un]Seen, Al Benbow

Honors Projects

[un]seen is a community-centered project and installation that consists of a collection of portraits and statements from underrepresented members of the LGBTQ+ community. Each subject submits their own action item that depends on their identity and response to the question, “what do you wish people understood about the experience of being [your identity]?”

This project was initially born out of research into the commodification of LGBTQ+ identities, and the realization that corporations tend to market to members of the LGBTQ+ community who they believe have the most spending power: white, cisgender, able-bodied, upper class, gay men, and therefore most often …


Indie Developers And The Queer Content Renaissance In Video Games, 2013-2017, Shane Michael Hansaruk Mr. Jan 2022

Indie Developers And The Queer Content Renaissance In Video Games, 2013-2017, Shane Michael Hansaruk Mr.

Major Papers

Queer content in video games has existed since the 1970s, but as time and technology have progressed, so too have the potential for queer content in video games. During the mid-2010’s, a sudden increase in the number of games with queer content began, lasting between the years 2013 and 2017. This research project examines this period in great detail to determine the cause of this drastic increase. Through examining queer games literature, two queer games databases, and two select titles from this period, I determine that independent, or “indie” developers, have a substantial impact on the increase of queer games …