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Full-Text Articles in Art and Design
War Of The Moon, Bibiana Medkova
War Of The Moon, Bibiana Medkova
Masters Theses
Space, in the post-World War context, was the new frontier of ‘global’ dominion. Space Race of the 1950s was a competition to signal technological capability and military strength. The objective of War of the Moon is to unpack the motivation for Moon race in 1950s. What did countries have to gain politically, economically, socially and technologically by conquering space and landing on the moon. At what cost? Who financed it, and where did the labor, land, and raw materials sourced come from. And how it was used to accomplish said landing. Space security is a massive aspect of all current …
Game On, Theresa Loong
Game On, Theresa Loong
Theses and Dissertations
Game On is a 25-minute documentary about game designer Brenda Romero, a successful woman in a male-dominated industry. Brenda, whose career spans over thirty-five pioneering years, has contributed to almost fifty game titles, developing innovative video and board games. How is her life a game space?
The Attention Crisis Of Digital Interfaces And How To Consume Media More Mindfully, Kristen M. Liu
The Attention Crisis Of Digital Interfaces And How To Consume Media More Mindfully, Kristen M. Liu
Scripps Senior Theses
Digital forms of media are monopolizing individuals' attention spans, utilizing visual strategies that demand our interactions. Throughout the history of media technology, mediums have become increasingly immersive, presenting more information than ever before. The user interface designs of digital platforms can damage our ability to focus and distribute attention in meaningful ways. Through analysis of our digital media consumption, this capstone project ultimately proposes mindful practices that help us lead more balanced lives and thrive in the digital age. The second half of this capstone project is a digital zine with digital illustrations, animations, and editorial-style articles. The digital zine …
We Are Cells Living In The World While The World Lives In Us, Tara Law
We Are Cells Living In The World While The World Lives In Us, Tara Law
Electronic Theses and Dissertations
What has been called the Anthropocene epoch is the first period of time in which human activities and technological advances have measurably contributed to climate changes. It is common to live in the shadow of industrial architecture. The landscapes we live in and the changes to our air, soil, and water quality are interconnected. Our bodies are made up of cells moving through the world, but the world also moves through us. I’m interested in how our environment changes us and what we can do to change our environment.
An exploration of book forms and by extension the many forms …
Void Loop ( ) {, Jonathan Barrett Cromer
Void Loop ( ) {, Jonathan Barrett Cromer
Graduate Theses and Dissertations
Void loop is an exhibition that addresses the dynamics of survival through an investigation of power, predation, migration, destruction, and renewal. As an installation of sculpture, video, and sound, the work on display explores associations between the human and natural worlds that inform who we are as individual, Social and biological beings. The repeated code surrounding the “void loop” title is a basic call and response serial communication between the microcontroller and the sensors. It commands the microcontroller to infinitely loop all code following the function, mimicking the repetitions of a pulsing heart. For the exhibition each piece is based …
Interpreting, Stephanie Jo Kent
Interpreting, Stephanie Jo Kent
Doctoral Dissertations
What do community interpreting for the Deaf in western societies, conference interpreting for the European Parliament, and language brokering in international management have in common? Academic research and professional training have historically emphasized the linguistic and cognitive challenges of interpreting, neglecting or ignoring the social aspects that structure communication. All forms of interpreting are inherently social; they involve relationships among at least three people and two languages. The contexts explored here, American Sign Language/English interpreting and spoken language interpreting within the European Parliament, show that simultaneous interpreting involves attitudes, norms and values about intercultural communication that overemphasize information and discount …
A Look Into The Industry Of Video Games Past, Present, And Yet To Come, Chad Hadzinsky
A Look Into The Industry Of Video Games Past, Present, And Yet To Come, Chad Hadzinsky
CMC Senior Theses
Since its inception, the video game industry has been both a new medium for art and innovation as well as a major driving force in the advancements of many technologies. The often overlooked video game industry has turned from a hobby to a multi-billion dollar industry in its short, forty year life. People of all ages and genders across the world are playing video games at a higher clip than ever before. With so many new gamers and emerging technologies, it is an exciting time for the industry. The landscape is constantly changing and successful business models of the past …
Tablet Magazines And The Affects On The Magazine Industry, Kylee Staughton
Tablet Magazines And The Affects On The Magazine Industry, Kylee Staughton
Graphic Communication
The purpose of this study is to determine the affects tablet magazines have on the magazine industry. It includes research on past and present circulation trends for print and digital magazine consumption. Interviews of industry professionals were conducted, giving their insight into the development and consumer attitudes toward iPad tablet magazines. An online survey questioning subscription, functionality and general views of both tablet and print magazines was distributed as well as an in person case study that allowed users to physically navigate, observe and compare an iPad magazine and its print counterpart. The results of this study can be used …