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Art and Design Commons

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Industrial and Product Design

Rhode Island School of Design

2019

Video game design

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Pekka : Social Software To Improve In-Game Dynamics, Yu Mo May 2019

Pekka : Social Software To Improve In-Game Dynamics, Yu Mo

Masters Theses

Video games are like virtual cities. Similar to towns in the real world, virtual cities contain facilities and communities represented by game elements and players. There is a question for us: Can a game be a better city?

To answer the question, we need to understand what a good city looks like. Generally, a good city needs sound facilities and harmonious communities. Similar to a real city, we need to build more advanced game elements and peaceful game communities to make the game to be a better city. Games like Paragon have failed because they lacked game communities, even though …