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Articles 1 - 14 of 14
Full-Text Articles in Art and Design
Extended Reality Interface, Neil Nelson
Extended Reality Interface, Neil Nelson
Masters Theses
My thesis project at Rhode Island School of Design looks at how we interact with technology, specifically augmented and virtual reality. I explore these ideas through the development of novel hardware. I am interested in human centered design and specialize in ideation and rapid prototyping.
Build Your Own Body Mod: Empowerment Through Prototyping And Design, Anaiss Arreola, Katherine R. Ganim
Build Your Own Body Mod: Empowerment Through Prototyping And Design, Anaiss Arreola, Katherine R. Ganim
Journal of Science Education for Students with Disabilities
When you don’t have a hand, what could you have instead? This article introduces the impact of inviting youth with disabilities to learn tools and technology to design their own solutions and advocate for their own future. This approach to programming is rooted in a mindset of designing WITH, not FOR. Not only are design outcomes improved when users are incorporated into the process, but this approach has been shown to improve confidence in creating one’s own solutions. These programs include hands-on “design-your-own-body-mod” workshops, as well as a budding inclusive design consultancy led by youth with disabilities. Through this programming, …
Ido Posture Chair, Justin Grambor
Ido Posture Chair, Justin Grambor
Program of Industrial Design Capstones
Through movement, Ido seeks to engage and support the development of young children’s healthy work habits.
Sens Vr System, Amin Shirazi
Sens Vr System, Amin Shirazi
Program of Industrial Design Capstones
A haptic feedback vest and controller set that enhances the virtual reality (VR) gaming experience. SENS utilizes an elastic strap on the back of the controller to keep it attached to your hand while capacative zones track your fingers. With SENS, you can reach out and grab objects in the virtual world. The second half of the SENS system, a haptic vest meant to make the user 'feel' virtual reality. The vest was developed along with the controllers, meant to work together to deliver a more immersive experience. As a system, they share similar form language, colors, and technology.
Psicobag, Shane Siever
Psicobag, Shane Siever
Program of Industrial Design Capstones
Psicobag is a waterproof, accessible, chalk dispersal system for the deep water solo climber. Psicobag uses a system of valves to spray chalk powder onto the hand when pumped, then seals instantly upon water submersion so the chalk remains dry and ready for the next ascent of the rock face.
Harmony: Better Stroller Handle, Evan Gasparini
Harmony: Better Stroller Handle, Evan Gasparini
Program of Industrial Design Capstones
The Harmony Better Stroller Handle is a stroller handle designed to increase comfort and control for caregivers with arthritis. The family dynamic and economy in China particularly create an opportunity to cater to the needs of a demographic that is both mainstream and completely underrepresented in a growing product segment. A licensable design integrated directly into the manufacturing of full size strollers is ideal for this scenario. This product was developed to improve the child caretaking experience for users with arthritis without sacrificing performance for those who do not.
Hera Stove, Matt Kleinman, Soren Sibbesen
Hera Stove, Matt Kleinman, Soren Sibbesen
Program of Industrial Design Capstones
An affordable and efficient, wood fueled stove for the people of India designed to simultaneously cook food while passively purifying water.
Building Bugs: Fort Building Connectors, Jacob Brosius
Building Bugs: Fort Building Connectors, Jacob Brosius
Program of Industrial Design Capstones
Building Bugs are a set of indoor fort building connectors that promote a healthy development of creativity and cognitive problem solving.
Huckr, Stephanie Watson
Huckr, Stephanie Watson
Program of Industrial Design Capstones
Huckr is the first portable frisbee launcher of its kind. Nothing on the market like it exists allowing it to stand against no other brand in comparison.
Polyplay, Nick Snyder
Polyplay, Nick Snyder
Program of Industrial Design Capstones
PolyPlay is a virtual reality gaming controller for first person shooters and role playing games. It’s modularity and versatility allows enhanced player immersion and game cohesion.
V Sports: An Even Ground For Deaf Athletes, Charbel Houinato
V Sports: An Even Ground For Deaf Athletes, Charbel Houinato
Program of Industrial Design Capstones
This project explores the communication problems that hearing impaired athletes may face during a game. It will also identify an area of opportunity and propose a product solution to address these communication problems.
Vila: A Stress Relieving Lighting Solution For The Workplace, Louise Sandstroem
Vila: A Stress Relieving Lighting Solution For The Workplace, Louise Sandstroem
Program of Industrial Design Capstones
The health of Americans is deteriorating because of the stress caused in the workplace. Designers experience this frequently because of fast work pace, constant revisions, and a lack of direct control over their work.
Vila is designed to relieve this stress by introducing warm lighting into their workspace. Warm light at 2200 to 3000 Kelvin has been proven to reduce stress. Lighting is also considered work appropriate as it is essentially non-disturbing to coworkers.
Ökkla Shoe: A Basketball Shoe That Provides Comfort And Ankle Support, Carson Ash Miller
Ökkla Shoe: A Basketball Shoe That Provides Comfort And Ankle Support, Carson Ash Miller
Program of Industrial Design Capstones
Okkla Shoe is comfortable, lightweight, and has the potential to reduce the risk of ankle injuries in the sport of basketball.
Meta, Andrew Saldutti
Meta, Andrew Saldutti
Program of Industrial Design Capstones
META strives provide an adaptable lacrosse pad system for children, to provide a safe and economical transition into the sport of Lacrosse.