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Articles 1 - 6 of 6
Full-Text Articles in Art and Design
The Ephemerality Of The Living And The Persistence Of The Inanimate, Erin Johnston
The Ephemerality Of The Living And The Persistence Of The Inanimate, Erin Johnston
MFA in Visual Art
I create fragile, sculptural works with paper. Either cast from pre-existing objects or constructed forms, my three-dimensional works ultimately become pure paper objects. I use the visual language of absence, memory, ruin and ephemerality to present modern artifacts and address the now. I am interested in how the manufactured crumbs we leave behind as a species reveal our collective desires, and our relationship to the body and mortality. I am fascinated with, and even enchanted by, the proliferation of material objects and their tendency to surpass the lifespan of any single human. Perhaps this behavior of producing lasting creations is …
Echoed Sites And The Unknowable Object, Joseph Canizales
Echoed Sites And The Unknowable Object, Joseph Canizales
MFA in Visual Art
This thesis will discuss the expanded field of sculpture, simulacra, digital technology, and two terms I’ve devised: the unknowable object, and echoed sites. Within these two terms, I’m concerned with the complicated relationship between humans and geology and how we extract material from the ground without reflecting on the geologic history of the site. In echoed sites I create sculptures with and without a geologic site or object, by way of digital technology. These forms display two states paradoxically in balance, where what’s presented leaves more questions than answers. Thus, as part of echoed sites, exists the unknowable object. …
Meet Me In The Middle Ages: Engaging With Fantasy, Reality, And Collaborative World-Building, Amanda Greene
Meet Me In The Middle Ages: Engaging With Fantasy, Reality, And Collaborative World-Building, Amanda Greene
MFA in Illustration & Visual Culture
This critical essay accompanies and describes my thesis project, Medievalia Miscellany, a magazine for middle-grade readers which explores the world of medieval fantasy through art, comics, stories, and activities. Throughout the essay, I use my own term “archaeological upcycling” to discuss and explore a variety of relationships between ideas of parts and a whole. I then use it to characterize the way stories are created out of many different parts and how these parts help a reader to relate to both the world of the story and the world in which they live. I describe the genre of medieval fantasy …
Disorientations, Noah Greene-Lowe
Disorientations, Noah Greene-Lowe
MFA in Visual Art
The materials that make up the ordinary and mundane in the United States also reinforce and normalize a white spatial imaginary. Conventions of mapping, imaging of land and landscape, and elements of the built environment continue to orient us in a logic of space as property. In my sculptural work, I employ strategies of disorientation and creative repair, or reconstruction, to unsettle the spatial practices of whiteness and structures of power embedded in the mundane, the familiar, and the domestic. I consider the planned cohousing community where I grew up as an influence on my work, and my whiteness. By …
The Hidden Power Of Images: An Allegory Of Chaos And Performance In The Digital Age, Livia Xandersmith
The Hidden Power Of Images: An Allegory Of Chaos And Performance In The Digital Age, Livia Xandersmith
MFA in Visual Art
Within this text, I explore the hidden power of images in American visual culture through painting-based installations. I investigate images of the past and present juxtaposed in a surrealist landscape. Through the use of images in the news, entertainment, advertising, and images within the home, I depict how the problems of the past bleed into our perceptions of the present. I find that this cycle of problem inheritance connects us as humans regardless of time, generation, and place. In my work, I explore the complexity of image culture and its shifting presence within the digital age. Using surrealist collage, I …
Sanctuary: The-Construction Of Communion, Carlos Salazar-Lermont
Sanctuary: The-Construction Of Communion, Carlos Salazar-Lermont
MFA in Visual Art
This thesis narrates the development of the multimedia art installation called Sanctuary. I unwrap the theoretical background of my practice, which is rooted in the theories of deconstruction by Jacques Derrida, and the rhizome theory by Gilles Deleuze and Félix Guattari. I approach my creative process as a grammatic of matter, space, and time, constructing meaning through an interplay of significants that connect to political, social, economic, and cultural implications. In the case of Sanctuary, I sought to create a path of empathy towards Venezuelan refugees in St. Louis, Missouri through the exploration of the concept of communion. …