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Full-Text Articles in Art and Design

Seeing Slavery, Lulu Hamissou Apr 2022

Seeing Slavery, Lulu Hamissou

Theses

This paper examines the resilience of Laura Clark, Carrie Davis, and Delia Garlic, three formerly enslaved women from Alabama whose memories and experiences during enslavement were part of a large slave narrative project called Born in Slavery: Slave Narratives from the Federal Writers’ Project, 1936 to 1938. The design exhibition, Seeing Slavery, visually communicates and portrays the accounts and portraits of the three women. Printed and embroidered fabrics visually communicate the narrative stories of these women, while their portraits are made from screen printed acrylic glass.

Following an introduction, a literature review details the history of the three slave …


Game-Based Learning: Building Competence In Visual Literacy Through Simulation, Carol Record Oct 2021

Game-Based Learning: Building Competence In Visual Literacy Through Simulation, Carol Record

Theses

Game-based learning is an ideal experiential learning framework for introducing the critique process to reduce student anxiety and create competence in visual literacy and self-assessment. Critique, the assessment, and analysis of one’s work is an essential step in any creative process. It is an integral part of art school. However, it can also be a source of high anxiety for new students. This paper discusses the importance of critique, the challenges associated with teaching critique, and the benefits of utilizing game-based learning. Examples of game-based learning solutions are explored, including the development of, and response to, Lumen, a card game …