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Art and Design Commons

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Graphic Design

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Rhode Island School of Design

Theses/Dissertations

Poster design

Publication Year

Articles 1 - 4 of 4

Full-Text Articles in Art and Design

Space, Junk, Brandon Olsen Jun 2018

Space, Junk, Brandon Olsen

Masters Theses

Space, Junk acknowledges and embraces the world as a chaotic and uncertain place. Graphic design often directly contrasts the messiness of humanity. Clean and ordered composition can conceal the muddled nature of a subject. The designer's role isn't to force perfection, but to create an aesthetic that accurately represents content. I place value on rips, smears, blurriness, and distortion as well as feelings provoked by variability. Through works created in multiple spaces (book space, architectural space, web space, etc.) this thesis focuses on finding worth in undervalued junk, using mess as a means to represent convoluted issues, and utilizing fun …


Reading Rooms, Jinhwa Oh Jun 2018

Reading Rooms, Jinhwa Oh

Masters Theses

Reading rooms examines a set of three conditions for diverse modes of spatial reading. These conditions originate from three common terms: object, space, and performer, which I have subjectively defined through my thesis work. I hope to clarify my own design methodology by examining these terminologies through the thesis process.

I regard printed media as independent objects which have physical qualities: material, texture, volume, and depth. My practice emphasizes physical forms as architectural structures which can be transformed and evolve through readers’ interpretations of the objects. The true communication with my physical work can be realized by touching, moving, and …


Design Syncopations, Mary Yang May 2017

Design Syncopations, Mary Yang

Masters Theses

Design Syncopations is an inquiry into space and intervention. Central to this work, is the orchestration of scenarios to prompt visual, auditory, and physical engagement. My background as a musician strongly informs this practice as I borrow from and disassemble musical structures—time, rhythm, composition, and counterpoint. Through designed prompts and invitations, I incorporate musical themes of chance and improvisation, setting up programs, altering spaces, and interrupting existing conditions. Working at the intersection of sound and design allows me to conduct audience-led musical performances, reprogram gallery spaces, and collaborate with artists and musicians. The ensemble of works adds up to a …


Frame-Work, Drew Litowitz May 2017

Frame-Work, Drew Litowitz

Masters Theses

We view the world through a series of frames: contexts, mediators, constructs, oversimplifications. We place frames around things to isolate them and better understand them — to control them and define a context for our audience: magazines, book covers, wayfinding, signage, graphic overlays, subtitles, logos. These frames label, augment, enhance, and explain things for us. They also become habitual frames of mind, granting us fluid access to familiar subjects through consistency and reliability.

But how does the time we spend inside these controlled, reductive frames affect the way we interact with and interpret our realities? What is left out of …