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Art and Design Commons

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Graphic Design

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Rhode Island School of Design

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Full-Text Articles in Art and Design

Standards, Rules, Setting, Robert Mcconnell May 2019

Standards, Rules, Setting, Robert Mcconnell

Masters Theses

Greetings. Welcome to Standards, Rules, Setting. This short preamble serves as a user guide to the material that follows. It is, essentially, a set of standards that govern the organization and progression of the various items in this publication.

Everything in this book has been conceived and constructed in line with the Graphic Design Thesis Book Protocol. As my body of work deals with the communication of messages and the manipulation of their governing conventions and norms, this publication — as well — has been organized along similar principles.

There are five types of components in this thesis book: sections, …


This Is Public Work, Nick Adam Jun 2018

This Is Public Work, Nick Adam

Masters Theses

This thesis positions graphic design as an integral form of public works.

T his is public work regards the causal relationship between graphic design and its publics as an opportunity to explore the formal maneuvers to enhance an artifact's visual codes. The idea is an experiential one: rich and meaningful form can lead to rich and meaningful experiences.

The designed artifacts of our world function across informational (effect) and emotional (affect) modes. The complexity of these operations take on an infrastructural role — what we see day-to-day shapes our experiences and understanding. The opportunity of a designer to practice in …


Squishy Play, Lauren Traugott-Campbell Jun 2018

Squishy Play, Lauren Traugott-Campbell

Masters Theses

Work is part of our identity and dictates how workers spend most of their time in the US. This obsession has truncated our imagination and ability to conceive of alternatives. As a tactic to reclaim free time, I offer a practice I refer to as squishy play in which participants momentarily adopt new social norms to collectively discover new ways of engaging with the world and each other.

I use squishy play as a lens to investigate the power structures, social norms, and material output of late capitalism in the US. Squishy play is generous in its frivolity. It is …