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Full-Text Articles in Art and Design

The Women Of The Bauhaus Weaving Workshop: Anni Albers' And Gunta Stölzl's Impact, Sophia Silane Jan 2020

The Women Of The Bauhaus Weaving Workshop: Anni Albers' And Gunta Stölzl's Impact, Sophia Silane

Pitzer Senior Theses

This thesis discusses two female weavers, Gunta Stölzl and Anni Albers, and their critical works from 1920-1935 that shaped Bauhaus weaving and the artistic significance of the medium. Over the course of three chapters, the thesis discusses Stölzl's shift from pictorial to material interests, Albers' themes of mass production and industry, and the women's post Bauhaus years which involved Stölzl blending work and art and Albers expanding the capabilities and fine art presence of textile.


Globalized Interfaces And Anticolonial Engagements With Material Technologies Of Empire: Tabita Rezaire And Morehshin Allahyari’S Works, Neelufar Franklin Jan 2019

Globalized Interfaces And Anticolonial Engagements With Material Technologies Of Empire: Tabita Rezaire And Morehshin Allahyari’S Works, Neelufar Franklin

Scripps Senior Theses

The virtual is far from immaterial and its expressions are multifarious. The infrastructure of a technologic-globalism has opened new pathways of desecration, created new networks of exploitation, and reinforced fraught foundations. Tabita Rezaire and Morehshin Allahyari are two artists whose radical technofeminist and new materialist practices engage with counterdiscourses in the face of the globalized interfaces of technology; from mappings of submarine fiber optic network cables or understanding water as a knowledge repository, to 3D printed queered figures of Islamic mysticism and hypertext narratives. In these anachronistic approaches to technological use and analyses, archives become possibilities for renderings of futurity …


Lara Salmon, Thesis Statement, Lara Salmon Mar 2016

Lara Salmon, Thesis Statement, Lara Salmon

CGU MFA Theses

My art brings together materials and ideas inspired by personal experience that do not usually exist side by side. My body is the primary mechanism with which I make work, incidentally making me the subject matter of the work. I use my physical self as an instrument to coalesce and transform other materiality. Through live performance and photographic installations I create tension and balance between crude biology and bright, polished formalism. This body of work focuses on Millennial Feminism and the Middle East.


The Ceramic Body: Concepts Of Violence, Nature, And Gender, Chrysanna R. Daley Jan 2016

The Ceramic Body: Concepts Of Violence, Nature, And Gender, Chrysanna R. Daley

Scripps Senior Theses

This thesis is an exploration of the connection between women and nature, specifically the violence that has been inflicted upon them both and how it is interrelated. I positioned my research within the field of Ecofeminism, which critiques the language we (as a Western culture) use to associate women with nature and vice-versa. Traditionally, women are more often associated with nature than men are, and the environment is personified as “Mother Nature”. I argue that uncritically gendering nature as “female” is problematic because of the associations we typically make between the two, and the expectations and values we assign to …


From The Inside Out, And Through., Dominique Ovalle Feb 2014

From The Inside Out, And Through., Dominique Ovalle

The STEAM Journal

These photographs describe “Science” born of consumerism, hijacked by me, economically disenfranchised, or rather—temporarily embarrassed, artist. I was putzing around Malibu—my old college stomping ground, looking for free food; maybe a sample of some gourmet $5 chocolate, and all I got were these photographs.


Mana & Ea, Dan Taulapapa Mcmullin Feb 2014

Mana & Ea, Dan Taulapapa Mcmullin

The STEAM Journal

This work, Mana and Ea, expresses Polynesian indigenous sovereignty struggles with colonialism and globalism in the Pacific Islands.


Women And Video Games: Pigeonholing The Past, Allison Perry May 2012

Women And Video Games: Pigeonholing The Past, Allison Perry

Scripps Senior Theses

Academic work dealing with the overlap between video games and female representation is limited in both volume and proper research. Most texts agree on three supposed flaws with video games: they alienate female participants, there are no games for female players, and female players cannot relate to female characters. This thesis sheds light on these points, not only citing specific counter-examples, but also showing how many of these issues reflect on a larger societal problems.