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Articles 1 - 9 of 9
Full-Text Articles in Art and Design
Biography, Julie Elaine N. Irish
Biography, Julie Elaine N. Irish
Julie Elaine Irish
Discover Joyce's Dublin By Reading And Running, Barry Sheehan
Discover Joyce's Dublin By Reading And Running, Barry Sheehan
Academic Articles
James Joyce told his friend Frank Budgen. “‘I want’ said Joyce, as we were walking down the Universitätstrasse, ‘to give a picture of Dublin so complete that if the city one day suddenly disappeared from the earth it could be reconstructed out of my book.’” (Budgen, 1960, p.67, 68).
This research looks at the relevance of Dublin to Joyce’s writings and to the relevance of Joyce’s writings to Dublin. It is concerned with the virtual Dublin of Joyce’s writings, the physical manifestation of Dublin over time, and the relationships between them.
Numerous scholars read and analyse the writings of Joyce …
Designing Work: A Study Of Collaboration And Concentration In Open-Plan Offices, John Walsh
Designing Work: A Study Of Collaboration And Concentration In Open-Plan Offices, John Walsh
Academic Articles
This article looks at the design of open-plan offices, particularly in relation to the impact of spatial design on different work-modes. It examines the history of the open-plan office, looking at how the open-plan workplace has evolved. It reports the findings of a survey on office design of 150 office workers across multiple industry sectors, job types and age categories. Finally, assuming there will not be a return en masse to the traditional, space hungry, cellular office for most knowledge workers this article considers what have we learned so far, and how spaces can be designed to support different work-modes, …
Ecoscience + Art Initiative: Designing A New Paradigm For College Education, Scholarship, And Service, Changwoo Ahn
Ecoscience + Art Initiative: Designing A New Paradigm For College Education, Scholarship, And Service, Changwoo Ahn
The STEAM Journal
The paper presents a new initiative, EcoScience + Art, which blooms at George Mason University. The creator explains the background, history, and recent activities of the initiative, and also introduces an on-going special project called “The Rain Project”, a student participatory project to design, construct, and monitor a green infrastructure (i.e., floating wetland) for sustainable stormwater management on campus. The special project is geared to design and present a new paradigm to integrate college education, scholarship, and service. The relevance of the initiative and the special project to STEAM education is discussed.
The Sacred Art Of Labyrinth Design: Optimization Of A Liminal Aesthetic, Yadina Z. Clark
The Sacred Art Of Labyrinth Design: Optimization Of A Liminal Aesthetic, Yadina Z. Clark
Electronic Theses and Dissertations
This paper provides an overview of both practical and esoteric elements that inform the labyrinth design process and touches on the physiological and psychological effects of meditative walking. In addition to new installations, some other outcomes that have resulted from this research include an interactive online map of over 200 labyrinths in New England and two simple formulas for accurately calculating the path length of both 3- and 7-circuit Classical labyrinths.
Labyrinths, in their true, non-maze forms, have existed for thousands of years in numerous places around the world and there are similarities in the designs and uses of these …
Packaging Design Elements And Users Perception: A Context In Fashion Branding And Communication, Heer Vyas
Packaging Design Elements And Users Perception: A Context In Fashion Branding And Communication, Heer Vyas
Journal of Applied Packaging Research
The product packaging has a crucial role to attract consumer, force them to choose the product and act as a brand communication vehicle. The point of focus is how the elements of the package design affect consumer’s perceptions about products and brand. In this study, we collected data through a questionnaire that covered areas such as design elements of the package (size, shape, material, graphic design of package, typography, images and pictures), user’s perception (attention, purchase and repurchase) and their experience (feelings evoked and functional benefits). There is a difference with the professional status and age involvement with respect to …
Walls Have Ears But They Also Speak –A Comparative Study Of Two Playgrounds, Anna Hirson-Sagalyn
Walls Have Ears But They Also Speak –A Comparative Study Of Two Playgrounds, Anna Hirson-Sagalyn
Senior Projects Spring 2015
Senior Project submitted to The Division of Arts of Bard College.
Speed And Resolution In The Age Of Technological Reproducibility, Shawn Taylor
Speed And Resolution In The Age Of Technological Reproducibility, Shawn Taylor
Theses and Dissertations
The rate of acceleration of the biologic and synthetic world has for a while now, been in the process of exponentially speeding up, maxing out servers and landfills, merging with each other, destroying each other. The last prehistoric relics on Earth are absorbing the same oxygen, carbon dioxide and electronic waves in our biosphere as us. A degraded .jpeg enlarged to full screen on a Samsung 4K UHD HU8550 Series Smart TV - 85” Class (84.5” diag.). Within this composite ecology, the ancient limestone of the grand canyon competes with the iMax movie of itself, the production of Mac pros, …
More Is The Same, Tyler Reeves Nansen
More Is The Same, Tyler Reeves Nansen
Graduate Student Theses, Dissertations, & Professional Papers
Nansen, Tyler, M.F.A. Spring 2015
More Is The Same
Chairperson: Associate Professor Trey Hill
More is the Same is the result of my examination of the perception of space in relation to architecture and landscape. By embracing modern concepts of the grid, formalism and design, this compilation of personal experiences and memories, manifests as post-minimal sculptures. However, when considering the hierarchy of importance in my work this involves pure visual perception over any specific narrative. The final product is an exhibition which elicits a perceptual experience for its viewer.
My work is about space and the creation of visual interactions, …