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Full-Text Articles in Art and Design
Material World, Nicole Weldy
Material World, Nicole Weldy
All Theses
My thesis, Material World, delves into the use of the crochet unit as a construction technique for building forms. Through this, I aim to organize different materials in a way that responds to the challenges posed by the physical world. My artistic process is centered around honoring the inherent qualities of thread and uses these qualities to create form, lightness, and linearity. At the same time, I remain receptive to transformative processes such as combining three-dimensional (3D) printed lines and lace stiffener to push the boundaries of what thread can do. By combining manual craftsmanship with technology materialized as …
Procedural City Generation With Combined Architectures For Real-Time Visualization, Griffin Poyck
Procedural City Generation With Combined Architectures For Real-Time Visualization, Griffin Poyck
All Theses
The work and research of this paper sought to build upon traditional city generation and simulation in creating a tool that both realistically simulates cities and their prominent features and also creates aesthetic and artistically rich cities using assets that combine several contemporary or near contemporary architectural styles. The major city features simulated are the surrounding terrain, road networks, individual buildings, and building placement. The tools used to both create and integrate these features were created in Houdini with Unreal Engine 5 as the intended final destination. This research was influenced by the city, town, and road networking of Ghost …