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Full-Text Articles in Art and Design

Material World, Nicole Weldy Dec 2023

Material World, Nicole Weldy

All Theses

My thesis, Material World, delves into the use of the crochet unit as a construction technique for building forms. Through this, I aim to organize different materials in a way that responds to the challenges posed by the physical world. My artistic process is centered around honoring the inherent qualities of thread and uses these qualities to create form, lightness, and linearity. At the same time, I remain receptive to transformative processes such as combining three-dimensional (3D) printed lines and lace stiffener to push the boundaries of what thread can do. By combining manual craftsmanship with technology materialized as …


Procedural City Generation With Combined Architectures For Real-Time Visualization, Griffin Poyck May 2023

Procedural City Generation With Combined Architectures For Real-Time Visualization, Griffin Poyck

All Theses

The work and research of this paper sought to build upon traditional city generation and simulation in creating a tool that both realistically simulates cities and their prominent features and also creates aesthetic and artistically rich cities using assets that combine several contemporary or near contemporary architectural styles. The major city features simulated are the surrounding terrain, road networks, individual buildings, and building placement. The tools used to both create and integrate these features were created in Houdini with Unreal Engine 5 as the intended final destination. This research was influenced by the city, town, and road networking of Ghost …


Effects Of Surface Noise On Printing Artifacts: An Artistic Approach To Hiding Print Artifacts, Samuel New Dec 2022

Effects Of Surface Noise On Printing Artifacts: An Artistic Approach To Hiding Print Artifacts, Samuel New

All Theses

This research focuses on improving the quality of Fused Filament Fabrication (FFF) 3D printing by using fractal noise to mask certain print artifacts (e.g. layer lines and stair-stepping). The use of textures is quite common in digital sculpting for aesthetic reasons. This study focuses on finding specific textures that minimize visible 3D print artifacts.


Transforming Character Faces Based On Perceived Personality Traits, Kara Porter Dec 2022

Transforming Character Faces Based On Perceived Personality Traits, Kara Porter

All Theses

The ability to read other human's faces is a crucial part of everyday life. Subconsciously, the human brain analyzes someone's face within the first few seconds of seeing it, making a variety of conclusions ~\cite{FacePerp} such as gathering information about emotional state and assuming character traits this person might possess. The purpose of this thesis is to create a tool that allows a user to alter features of a character's three dimensional (3D) face mesh to look increasingly or decreasingly like the character possesses certain personality traits. Using a sample set of randomly generated faces, a survey is conducted to …


Fathom In Color: Expansion Of Reproduceable Color In Interference Pattern-Based Printed Motion And Depth Effects, Dovie Jeffcoat May 2022

Fathom In Color: Expansion Of Reproduceable Color In Interference Pattern-Based Printed Motion And Depth Effects, Dovie Jeffcoat

All Theses

Value-added printed embellishments are increasingly sought after as brands compete for consumer attention. Fathom Optics’ method for printing motion and depth effects provides a cost-efficient, reduced waste embellishment option. One of Fathom’s current limitations is producing effects with vibrant color. The current standard practice for producing color Fathom Effects tends to darken and desaturate the final embellishment’s color. This study endeavors to determine how an ink color's components (hue, value and chroma) may determine a Fathom Effect’s contrast or intensity. To achieve this, fifteen color inks were selected to flexographically print the effect patterns. Samples were taken from each color …