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Articles 1 - 13 of 13
Full-Text Articles in Art and Design
The Art Of Reflection, Amy L. Ruopp, Mae Debruyn
The Art Of Reflection, Amy L. Ruopp, Mae Debruyn
Artizein: Arts and Teaching Journal
This writing shares a course designed to reconnect middle school students to the natural world. In reconnecting to nature while IN nature students are afforded the opportunity for deep reflection, and the space to wonder and realize the inter-connectivity between things. We highlight transformational thinking and feeling awareness as students’ connection with nature is expressed though art and writing while deeply immersed in the natural environment.
Art-Based Perceptual Ecology: An Alternative Monitoring Method In The Assessment Of Rainfall And Vegetation In A Ciénaga Community, Lee Ann Woolery
Art-Based Perceptual Ecology: An Alternative Monitoring Method In The Assessment Of Rainfall And Vegetation In A Ciénaga Community, Lee Ann Woolery
Artizein: Arts and Teaching Journal
As an artist, educator, researcher, and scholar, with a focus on divergent ways of knowing, I use art-making as a way to connect with the natural world. In the following article, I explore the making of an image with my hands when practicing Art-Based Perceptual Ecology (ABPE) as a way of extending my understanding and ecological knowing of the natural world, or what will also be referred to as the landscape. ABPE methodologies may offer the means by which humans reconnect to a pre-discursive (mimetic) language, a sentient language our ancestors used to communicate with the animate world. In …
An Exotic Journey Into The Commonplace, Linda Weintraub
An Exotic Journey Into The Commonplace, Linda Weintraub
Artizein: Arts and Teaching Journal
Standardized mass-produced commodities, reliance upon electronic data-gathering, and sanitized material manipulations are so pervasive in contemporary industrialized societies that today, ‘exotic’ experiences activate sensory interactions with the substances and conditions of planet Earth. ‘Plugging in’ to the international flow of goods and information commonly results in ‘tuning out’ connections with the immediate surroundings. This essay highlights the capacity of the un-aided mind and body to explore the wondrous complexity of planet Earth. The first part presents four artists who, by engaging geological, biological, and meteorological components of their surroundings, exchange dematerialized surfing activities offered by the World Wide Web, for …
The World Breathing Me. Introduction To Artizein, Jan Van Boeckel
The World Breathing Me. Introduction To Artizein, Jan Van Boeckel
Artizein: Arts and Teaching Journal
This introductory article argues why it is both relevant and timely to reflect on ways in which art and ecology can be brought together in educational practices – the theme of this edition of Artizein. It also provides an overview of all written contributions.
Front Matter, Jodi A. Patterson
Front Matter, Jodi A. Patterson
Artizein: Arts and Teaching Journal
This file contains cover for Volume II, Issue II, Editorial Board, Acknowledgements.
Liminal Surfaces, Georgina E. Grenier
Liminal Surfaces, Georgina E. Grenier
Electronic Theses and Dissertations
The poet Ben Okri wrote: “Stories are the secret reservoir of values: change the stories individuals and nations live by and tell themselves, and you change the individuals and nations.” (Stibbe)
In the early 21st Century we are facing numerous environmental problems that are being caused by human activity. This era is termed the Anthropocene , a time when accumulated pollutants are causing detrimental ecological change. Ocean creatures are threatened by increasing seawater temperature, acidifying pH levels and melting ice. On land we are experiencing droughts, alteration of biomes, extinctions and an atmosphere that contains less oxygen per breath than …
Live. Tell. Resist., Angel Vazquez, Kyle Liang, Anthony Zelaya-Umanzor, Rosie Mejia, Patricia Gutierrez, Kayla Hampton, Mariacarolina Gomez, Melissa Martinez-Sanchez, Harman Brah, Victoria Arevalo, Tyra Cecilio, Dion Dang, Camila De Pierola, Noemi Fernandez Luna, Isabelle Marin, Mackenzie Mead, Jason Munoz, Daniel Penuela, Andrei Pineda, Patrick Pozon, Larissa Ramirez, Jasmine Segovia, Julien Stone Zachary, Aira Wada, Jiaxing Yu, Ariana Siordia, Jazmin Quezada
Live. Tell. Resist., Angel Vazquez, Kyle Liang, Anthony Zelaya-Umanzor, Rosie Mejia, Patricia Gutierrez, Kayla Hampton, Mariacarolina Gomez, Melissa Martinez-Sanchez, Harman Brah, Victoria Arevalo, Tyra Cecilio, Dion Dang, Camila De Pierola, Noemi Fernandez Luna, Isabelle Marin, Mackenzie Mead, Jason Munoz, Daniel Penuela, Andrei Pineda, Patrick Pozon, Larissa Ramirez, Jasmine Segovia, Julien Stone Zachary, Aira Wada, Jiaxing Yu, Ariana Siordia, Jazmin Quezada
First-Gen Voices: Creative and Critical Narratives on the First-Generation College Experience
This edition of First-Gen Voices features the stories and work of 24 first-generation college students at multiple higher education institutions. The aim is to disseminate a story about us, for us, and consequently, the dominant cultures that have yet to learn from our power.
Dignidad, Poder, Resistencia // Dignity, Power, Resistance, Michael Munoz, Alanis Gonzalez, Tallie Spencer, Isabelle Marin, Lesly Juarez, Christopher Reynoso, Antonia Garcia, Abigail Goad, Athena Martinez, Ruth Gomez, Angel Vazquez, Jazmin Quezada, Jasmine Segovia, Jordyn Wedell, Yulisa Gonzalez, Laura Mena Hernandez, Keiri Fernandez
Dignidad, Poder, Resistencia // Dignity, Power, Resistance, Michael Munoz, Alanis Gonzalez, Tallie Spencer, Isabelle Marin, Lesly Juarez, Christopher Reynoso, Antonia Garcia, Abigail Goad, Athena Martinez, Ruth Gomez, Angel Vazquez, Jazmin Quezada, Jasmine Segovia, Jordyn Wedell, Yulisa Gonzalez, Laura Mena Hernandez, Keiri Fernandez
First-Gen Voices: Creative and Critical Narratives on the First-Generation College Experience
First To Go Abroad" is a partnership between the Loyola Marymount University First To Go Program, LMU Study Abroad, and the Council on International Educational Exchange (CIEE), which seeks to increase study abroad opportunities for first-generation college students. In May 2017, fifteen first-gen students and two first-gen faculty mentors traveled together to Santiago, Dominican Republic, where they spent ten days exploring the country and learning about the local cultures, customs, and histories of the people who call the DR home.
Travel is a privilege not all students have the same access to; for some students, this trip was the first …
Time Travel, Labour History, And The Null Curriculum: New Design Knowledge For Mobile Augmented Reality History Games, Owen Gottlieb
Time Travel, Labour History, And The Null Curriculum: New Design Knowledge For Mobile Augmented Reality History Games, Owen Gottlieb
Articles
This paper presents a case study drawn from design-based research (DBR) on a mobile, place-based augmented reality history game. Using DBR methods, the game was developed by the author as a history learning intervention for fifth to seventh graders. The game is built upon historical narratives of disenfranchised populations that are seldom taught, those typically relegated to the 'null curriculum'. These narratives include the stories of women immigrant labour leaders in the early twentieth century, more than a decade before suffrage. The project understands the purpose of history education as the preparation of informed citizens. In paying particular attention to …
Creating A Multiracial Lesson Plan, Clayton Davis
Creating A Multiracial Lesson Plan, Clayton Davis
Capstone Projects and Master's Theses
The purpose of this project is to teach students about multiracial identity issues. Multiracial populations in the U.S. continue to grow and it’s important for educators to address the needs of these students. A 5-E multiracial literature lesson plan was created for second grade that incorporates KWL and Text-to-World teaching strategies. A second grade class were read two children’s picture books, each featuring a biracial protagonist, and were asked to discuss and evaluate the content and commonalities of these stories. Students recorded what they learned in this lesson in their KWL’s. The results reveal that some students understood the problems …
An Introduction To Positive Sum Design, Ian Gonsher
Recovery From Design, Cassandra J. Ellison
Recovery From Design, Cassandra J. Ellison
Theses and Dissertations
Through research, inquiry, and an evaluation of Recovery By Design, a ‘design therapy’ program that serves people with mental illness, substance use disorders, and developmental disabilities, it is my assertion that the practice of design has therapeutic potential and can aid in the process of recovery. To the novice, the practices of conception, shaping form, and praxis have empowering benefit especially when guided by Conditional and Transformation Design methods together with an emphasis on materiality and vernacular form.
Lost & Found, Owen Gottlieb, Ian Schreiber, Kelly Murdoch-Kitt
Lost & Found, Owen Gottlieb, Ian Schreiber, Kelly Murdoch-Kitt
Presentations and other scholarship
Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context.
The Lost & Found games project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens in our pluralist democracy.
The first game in the series is a strategy game called Lost & …