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Articles 1 - 5 of 5
Full-Text Articles in Art and Design
Designing A Sustainable Curriculum: Foundation Programme In Design Education For Hong Kong, Yan Yan Lam, Shung Yu, Alex Fung
Designing A Sustainable Curriculum: Foundation Programme In Design Education For Hong Kong, Yan Yan Lam, Shung Yu, Alex Fung
Practical Social and Industrial Research Symposium
No abstract provided.
Defining Industry Expectations And Misconceptions Of Art And Technology Co-Creativity, Vanessa C. Brasfield
Defining Industry Expectations And Misconceptions Of Art And Technology Co-Creativity, Vanessa C. Brasfield
Department of Computer Graphics Technology Degree Theses
The primary purpose of this study was to establish whether or not students and industry professionals share the same views about what students should be learning in animation education, what skills are necessary, and whether or not students graduating with a bachelor’s degree would be adequately prepared for an entry level position. To establish where misconceptions lie, surveys were issued to three groups: undergraduate students, post-graduate students, and industry professionals. These surveys were then analyzed using paired t-test for validation and question relevance, and ANOVA models to establish whether or not groups shared viewpoints. These data established significance within the …
Study Guide For United In Anger: A History Of Act Up, Matt Brim
Study Guide For United In Anger: A History Of Act Up, Matt Brim
Open Educational Resources
The United in Anger Study Guide facilitates classroom and activist engagement with Jim Hubbard’s 2012 documentary, United in Anger: A History of ACT UP. The Study Guide contains discussion sections, projects and exercises, and resources for further research about the activism of the New York chapter of ACT UP (AIDS Coalition to Unleash Power). The Study Guide is a free, interactive, multimedia resource for understanding the legacy of ACT UP, the film’s role in preserving that legacy, and its meaning for viewers' lives.
Identification Of Perceived 21st Century Graphic Design Skills, Content Knowledge, And Tools Needed In An Effective University-Level Graphic Design Program, Amanda W. Bridges
Identification Of Perceived 21st Century Graphic Design Skills, Content Knowledge, And Tools Needed In An Effective University-Level Graphic Design Program, Amanda W. Bridges
Education Dissertations and Projects
The purpose of this study was to identify 21st century skills, content knowledge, and tools needed in an effective university-level graphic design program. Inconsistencies in the graphic design curriculum, fueled by the increasingly large number of programs and concentrations and the inability to track graduates, were some of the issues that led to a need for this study.
This study was an expansion of a previous 2006 study conducted by Shyang-Yuh Wang, which took place in Kansas and Missouri. This current study used a modified Delphi Technique in which perceptions from university-level graphic design educators and industry professionals from North …
Ua68/5/2 Potter College Of Arts & Letters Art Administration, Wku Archives
Ua68/5/2 Potter College Of Arts & Letters Art Administration, Wku Archives
WKU Archives Collection Inventories
Administrative records created by the Art Department.