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Full-Text Articles in Art and Design

A Qualitative Look Into Repair Practices, Jumana Labib Aug 2022

A Qualitative Look Into Repair Practices, Jumana Labib

Undergraduate Student Research Internships Conference

This research poster is based on a working research paper which moves beyond the traditional scope of repair and examines the Right to Repair movement from a smaller, more personal lens by detailing the 6 categorical impediments as dubbed by Dr. Alissa Centivany (design, law, economic/business strategy, material asymmetry, informational asymmetry, and social impediments) have continuously inhibited repair and affected repair practices, which has consequently had larger implications (environmental, economic, social, etc.) on ourselves, our objects, and our world. The poster builds upon my research from last year (see "The Right to Repair: (Re)building a better future"), this time pulling …


Sasah Experiential Learning Opportunities: Western Heads East And The Iconoclast Collective, Jade Rozal Jan 2021

Sasah Experiential Learning Opportunities: Western Heads East And The Iconoclast Collective, Jade Rozal

SASAH 4th Year Capstone and Other Projects: Publications

The first part of this report discusses my time as a remote intern during Summer 2020 for the Tanzanian organization, MikonoYetu. MikonoYetu is an NGO that seeks to promote the empowerment and economic independence of young girls, and my team and I were tasked were creating and designing their live website. This internship was supervised by Western Heads East, who also tasked my team with reviewing and suggesting changes for their current website. While completing this remote internship during the beginning of the COVID-19 pandemic brought many challenges, my team and I were able to fulfill our deliverables and learn …


Final Experiential Learning Report: The Stratford Festival Archives & Ecuador Women’S Empowerment Trip, Julia Campbell Jan 2021

Final Experiential Learning Report: The Stratford Festival Archives & Ecuador Women’S Empowerment Trip, Julia Campbell

SASAH 4th Year Capstone and Other Projects: Publications

To fulfil my SASAH experiential-learning requirement, I worked as an intern at the Stratford Festival Archives in 2017 and travelled to Ecuador as part of a Women’s Empowerment trip in 2018. At the Festival, my colleague and I were responsible for designing the Archives’ first-ever digital catalogue. We researched the provenance of each costume piece, which often included looking through design bibles and conducting informal interviews. We then photographed and wrote detailed descriptions for each costume piece. By the end of the summer, my colleague and I had written over 300 complete entries, laying the groundwork for future interns. My …


Learning From Experience: Designing For Western Libraries And Western Mustangs, Sophia Belyk Jan 2021

Learning From Experience: Designing For Western Libraries And Western Mustangs, Sophia Belyk

SASAH 4th Year Capstone and Other Projects: Publications

In this report, Belyk reflects on her two internship experiences. In her summer with Western Libraries, Belyk worked on social-media content production and social-media management, as well as expanded her knowledge of design and her skill of working collaboratively. In her three years with the Western Mustangs, Belyk learned a lot about working in design professionally, as well as how to thrive in unfamiliar circumstances, and what kind of team she likes to work with. Throughout the report Belyk reflects on the value of experiential learning and what it means to be a designer.


Narrative Brought To Life: The Wizarding World Of Harry Potter, Stefani Klaric Jun 2012

Narrative Brought To Life: The Wizarding World Of Harry Potter, Stefani Klaric

Electronic Thesis and Dissertation Repository

This thesis explores The Wizarding World of Harry Potter and the motivations for creating fictive, immersive environments. These can be defined as spaces that generate new physical environments or worlds that engage our senses. The theme park is the experiential space where entertainment, fantasy, and commodity consumption come together. By including recognizable objects, narratives, characters, and the like, taken directly from the Harry Potter books and films, audiences and participants are brought into The Wizarding World of Harry Potter in a way that immerses them in the space and allows them to experience the narrative by participating in a journey …