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Full-Text Articles in Art and Design
K-12 Students See Steam Everyday, Meghan Reilly Michaud
K-12 Students See Steam Everyday, Meghan Reilly Michaud
The STEAM Journal
Today’s students exist in a visual world. A new semiotic language has emerged in the digital age. It consists of an ever-evolving vocabulary of signs and symbols that one can rapidly decipher. Icons represent applications and functions on a plethora of modern devices. Sounds indicate changes and the start and end of activity. The exposure of new audio and visual media are part of everyday communication, now more than ever. The Arts teach our students to better perceive these cues and the information that they deliver.
Mana & Ea, Dan Taulapapa Mcmullin
Mana & Ea, Dan Taulapapa Mcmullin
The STEAM Journal
This work, Mana and Ea, expresses Polynesian indigenous sovereignty struggles with colonialism and globalism in the Pacific Islands.
Big Horned, Juniper Harrower
Big Horned, Juniper Harrower
The STEAM Journal
Tinta y tinto (Spanish for black ink and red wine)
Through a process of oxidation, reduction, and light manipulation, Juniper stains and colors paper with red wine and a rich black pigment made of the wild harvested mushroom Coprinopsis atramentaria.
Design In Nature, Farhana Azim
Design In Nature, Farhana Azim
The STEAM Journal
Floral Designs are a combination of, line, form and space. By creating balance while incorporating all these three elements in proportion to the space allowed, with an eye on the use of color and contrast, enabling the smooth visual flow of the design one produces the perfect arrangement.