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Full-Text Articles in Art and Design
In/Visible, Raymond Thompson Jr
In/Visible, Raymond Thompson Jr
Graduate Theses, Dissertations, and Problem Reports
My MFA thesis and supporting exhibition focus on challenging the United States’ photographic archive that often left out African-American people. The work, through the use of appropriation and alternative photographic processes, disrupts America’s historical visual archive and notions that surround the white gaze. Through the unsettling of this visual space, new speculative narratives can be created to help imagine new futures. This work is the beginning of a process of mourning histories I have never known and reclaiming a place for myself and my family in the American landscape that is free of racial trauma.
A Look Into The Industry Of Video Games Past, Present, And Yet To Come, Chad Hadzinsky
A Look Into The Industry Of Video Games Past, Present, And Yet To Come, Chad Hadzinsky
CMC Senior Theses
Since its inception, the video game industry has been both a new medium for art and innovation as well as a major driving force in the advancements of many technologies. The often overlooked video game industry has turned from a hobby to a multi-billion dollar industry in its short, forty year life. People of all ages and genders across the world are playing video games at a higher clip than ever before. With so many new gamers and emerging technologies, it is an exciting time for the industry. The landscape is constantly changing and successful business models of the past …
Chi Jang Yin Interview, Anna Huang
Chi Jang Yin Interview, Anna Huang
Asian American Art Oral History Project
2010 interview with experimental documentary filmmaker Chi Jang Yin by Anna Huang
Chris Naka Interview, Cheryl Franzen
Chris Naka Interview, Cheryl Franzen
Asian American Art Oral History Project
2009 interview with new media and video artist Chris Naka by Cheryl Franzen