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The Incorrigible Social Meaning Of Video Game Imagery, Stephanie Patridge
The Incorrigible Social Meaning Of Video Game Imagery, Stephanie Patridge
Religion & Philosophy Faculty Scholarship
In this paper, I consider a particular amoralist challenge against those who would morally criticize our single-player video play, viz., 'come on, it's only a game!' The amoralist challenge with which I engage gains strength from two facts: the activities to which the amoralist lays claim are only those that do not involve interactions with other rational or sentient creatures, and the amoralist concedes that there may be extrinsic, consequentialist considerations that support legitimate moral criticisms. I argue that the amoralist is mistaken and that there are non-consequentialist resources for morally evaluating our single-player game play. On my view, some …