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Full-Text Articles in Arts and Humanities

Gaming The Network Poetic: Networking And Code In Art Games, Joshua A. Fishburn Nov 2009

Gaming The Network Poetic: Networking And Code In Art Games, Joshua A. Fishburn

Electronic Theses and Dissertations

Videogames have historically used networking either to connect players for competition or cooperation or to provide an ephemeral connection to allow the upload, comparison, or assessment of single-player achievement data. The majority of videogames take place on a screen and on established platforms each of which have physical, technical, and sociocultural constraints that dictate how a player will interact. Recent art games, such as those by Jason Rohrer and the Atari VCS games of Ian Bogost highlight experiments in a more focused use of the medium from concept to interaction, both between the player and the software but also foregrounding …


The Spirit Of Stuff: What I Learned When I Sold (Almost) Everything, Rachel Tamsen Perry Schrank Jan 2009

The Spirit Of Stuff: What I Learned When I Sold (Almost) Everything, Rachel Tamsen Perry Schrank

Electronic Theses and Dissertations

The following document is a report submitted in conjunction with a video project. The video is a personal documentary, filmed in Denver, Colorado and Mexico City, Mexico, which explores the spiritual connection that people have with their material objects. The report is comprised of a project proposal and a post-production report. The proposal discusses the theoretical underpinnings of the project, and offers a plan for the film's production. The post-production report discusses my filmmaking process in retrospect, reviews production problems and solutions, and includes a final schedule and budget.

Please visit my website at http://www.upupintothesky.com, or contact the author at …