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Full-Text Articles in Arts and Humanities
Mindfulness For Designers. An Integration Of Mindfulness, Design Education And Reflective Practices, Alberto Iberbuden
Mindfulness For Designers. An Integration Of Mindfulness, Design Education And Reflective Practices, Alberto Iberbuden
IASDR Conference Series
How should we educate designers to enable them to address the challenges of a complex, unpredictable, and interconnected future? What are the specific competences that designers need to address these challenges, and what pedagogical approaches are necessary to cultivate these competences? Although educators are shaping multiple paths to explore these issues, the complex nature of these questions demands holistic, multidisciplinary, and empathic approaches, rather than mechanical and outdated ones to envision educational systems that meet their students' needs. Researchers have become interested in mindfulness as a potential tool to improve educational practices. Mindfulness simply means paying attention in a certain …
The Lonely Island: A Design Game To Explore Loneliness Through Co-Creation., Mads Bärenholdt
The Lonely Island: A Design Game To Explore Loneliness Through Co-Creation., Mads Bärenholdt
IASDR Conference Series
Loneliness is an increasingly prevalent societal issue often associated with reduced well-being. Unpleasant feelings characterise the subjective experience of loneliness. However, research tends to focus more on health-related aspects rather than exploring what it means to live with loneliness and participate in everyday life, particularly for young adults. This paper examines a co-designing approach that empowers young adults to express their perspectives on loneliness and its impact on their lives. By highlighting the lived experiences of those affected by loneliness, we can better understand how to address and design for this significant societal problem.
Utilizing Patent Data For Enhanced Design Creativity And Reduced Fixation In Product Design, Ranzhi Wei, Eric Heng Gu, Cehao Yu
Utilizing Patent Data For Enhanced Design Creativity And Reduced Fixation In Product Design, Ranzhi Wei, Eric Heng Gu, Cehao Yu
IASDR Conference Series
Background: During the early stages of product design, designers often encounter knowledge-based and conceptual fixation, which can limit their capacity to address design problems and solutions innovatively. To surmount this challenge, designers typically rely on visual graphics for inspiration rather than textual forms. A patent data tool is intended to provide designers with graphical presentations of keywords extracted from millions of patent documents, potentially reducing fixation. However, limited studies have been conducted on the effectiveness of this tool and its influence on design creativity and fixation. This study aims to explore how designers interact with the patent data tool and …