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Unfolding Embodied Experience: A Process-Driven Immersive Exhibition Design Model, Mooa Seongah Kang
Unfolding Embodied Experience: A Process-Driven Immersive Exhibition Design Model, Mooa Seongah Kang
Masters Theses
The collections of most museums are comprised of two-dimensional artworks—paintings, drawings, prints, and photography—and are generally presented within a white cube gallery platform. Within this restricted static view, displays rarely consider multisensory engagement and immersion that reveals the accumulated time and effort of creation. Yet for many artists, the process is as important as the finished product.
My impetus for this design initiative began by questioning traditional methods of display. Is it possible to reveal the hidden depth embodied in two-dimensional artworks, allowing audiences to participate with all their senses in the journey of an artist’s experience? In other words, …
The Cthulhu Journey : Storytelling Through An Architectural Immersive Experience, Rui Zhang
The Cthulhu Journey : Storytelling Through An Architectural Immersive Experience, Rui Zhang
Masters Theses
The exhibition of sequential art is becoming increasingly popular. The subjects of these shows vary from fantasy, horror to science fiction depending on the style of authors. Compared with other 2d images, sequential art requires more narrative framing. Typical exhibitions show sequential art like regular images, however narrative is the essence of sequential art. This thesis will find a way to exhibit sequential art forms in a way that respects that they are based in storytelling. I will develop an immersive experience of sequential art. Immersion is also a narrative-based experience, if we combine the immersive experience with the sequential …