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Full-Text Articles in Architecture

Designing Analog Learning Games: Genre Affordances, Limitations And Multi-Game Approaches, Owen Gottlieb, Ian Schreiber Sep 2020

Designing Analog Learning Games: Genre Affordances, Limitations And Multi-Game Approaches, Owen Gottlieb, Ian Schreiber

Articles

This chapter explores what the authors discovered about analog games and game design during the many iterative processes that have led to the Lost & Found series, and how they found certain constraints and affordances (that which an artifact assists, promotes or allows) provided by the boardgame genre. Some findings were counter-intuitive. What choices would allow for the modeling of complex systems, such as legal and economic systems? What choices would allow for gameplay within the time of a class-period? What mechanics could promote discussions of tradeoff decisions? If players are expending too much cognition on arithmetic strategizing, could that …


المسؤولية الاجتماعية بين المفهومين التقليدي والحديث, Mohamed A. Kozy Apr 2020

المسؤولية الاجتماعية بين المفهومين التقليدي والحديث, Mohamed A. Kozy

BAU Journal - Society, Culture and Human Behavior

There is a wrong belief that the social responsibility is a modern concept that started in the twentieth century and the fact is that this concept started at the dawn of religions. Prophets preached for good moral, ethics value and deed. Today there is a dedicated date for the social responsibility, which is the 25th of September. Since we currently live in a rapidly changing world, the concept of social responsibility was not an exception and the change applied to it manifested in companies and corporates that started applying the new concept to reflect a beautiful image on its interaction …


Lost & Found: New Harvest, Owen Gottlieb, Ian Schreiber Jan 2020

Lost & Found: New Harvest, Owen Gottlieb, Ian Schreiber

Presentations and other scholarship

Lost & Found is a strategy card-to-mobile game series that teaches medieval religious legal systems with attention to period accuracy and cultural and historical context.

Set in Fustat (Old Cairo) in the 12th century, a great crossroads of Islam, Judaism, and Christianity. The Lost & Found games project seeks to expand the discourse around religious legal systems, to enrich public conversations in a variety of communities, and to promote greater understanding of the religious traditions that build the fabric of the United States. Comparative religious literacy can build bridges between and within communities and prepare learners to be responsible citizens …