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Architecture Senior Theses

Cultural Resource Management and Policy Analysis

China

Publication Year

Articles 1 - 3 of 3

Full-Text Articles in Architecture

Never-Land | A Parasitic And Accumulative Approach To Urbanization In China, Xiaoyan Dong May 2016

Never-Land | A Parasitic And Accumulative Approach To Urbanization In China, Xiaoyan Dong

Architecture Senior Theses

Ever since 1960s, European situationist and Japanese metabolist architects constantly reject the uniformity and totalitarian of modern architecture/urban design, seeking parasitic and dynamic approaches to post-war urbanization. Projects such as the Plug-In City and the Tokyo Bay dream of alternative urban scenarios by reversing traditional perceptions of infrastructure’s role in the city, combining architecture, technology and society together. However, these megastructure projects not only neglect the existing urban context but also lack political and economic driving force. As a result, they are considered utopian by many contemporary critics.

Fifty years later in China, fast urbanization process creates problems for both …


China's New Weird, Bangyuan Shi May 2016

China's New Weird, Bangyuan Shi

Architecture Senior Theses

This thesis offers a critique of the diminishing communal life int he contemporary Chinese city which is created by the gap between large-scale master planning strategies and the contemporary need to focus on the individual instead of the structure of communities.

China's New Weird proposes an alternative to large-scale urbanism through the use of micro-urbanism strategies that preserve the relative scale and character of traditional urban settlements, like those of the "hutong", while also addressing the contemporary need to increase inner city population densities. The intention is to adapt the patterns of space and use that are found in these …


Hacking The Urban Village | Architecture As Board Game, Xuyun Liu Dec 2015

Hacking The Urban Village | Architecture As Board Game, Xuyun Liu

Architecture Senior Theses

This thesis proposes the board game as a new research methodology and platform for the study of southern China's urban villages.

Hacking the Urban Village examines the urban villages that have, in recent decades, become a common but informal settlement type in China as a result of China's unprecedented period of urbanization.

This research forms the contextual core of a board game where game settings present the current urban conditions and players may explore alternative forms of urbanism. The board game offers players the opportunity to investigate both he formal conditions of the urban village life along with it attendant …