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Full-Text Articles in Architecture

Using Photogrammetry To Document, Analyze, And Reverse-Engineer Grave Markers, Robert Z. Selden Jr. Jan 2015

Using Photogrammetry To Document, Analyze, And Reverse-Engineer Grave Markers, Robert Z. Selden Jr.

CRHR: Archaeology

There are a wide range of applications for three-dimensional (3D) data in archaeology, and a diverse array of methods for collecting and analyzing those data. In this article, free 3D photogrammetry software (Autodesk 123D Catch) is used to document a series of grave markers. The data are subsequently exported to Geomagic Design X to demonstrate and briefly discuss the various potential analyses that might be used to illustrate the effects of preservation treatments and marker degradation through time. Further, one marker is reverse-engineered, illustrating the capacity of 3D modeling to expedite the process of design, should elements warrant replacement. Additional …


The Mayaarch3d Project: A 3d Webgis For Analyzing Ancient Architecture And Landscapes, Jennifer Von Schwerin, Heather Richards-Rissetto, Fabio Remondino, Giorgio Agugario, Gabrio Girardi Sep 2013

The Mayaarch3d Project: A 3d Webgis For Analyzing Ancient Architecture And Landscapes, Jennifer Von Schwerin, Heather Richards-Rissetto, Fabio Remondino, Giorgio Agugario, Gabrio Girardi

Department of Anthropology: Faculty Publications

There is a need in the humanities for a 3D WebGIS with analytical tools that allow researchers to analyze 3D models linked to spatially referenced data. Geographic Information Systems (GIS) allow for complex spatial analysis of 2.5D data. For example, they offer bird’s eye views of landscapes with extruded building footprints, but one cannot ‘get on the ground’ and interact with true 3D models from a pedestrian perspective. Meanwhile, 3D models and virtual environments visualize data in 3D space, but analytical tools are simple rotation or lighting effects. The MayaArch3D Project is developing a 3D WebGIS—called QueryArch3D—to allow these two …