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Full-Text Articles in Architecture

Inscrutable Places For Cyborgs, Christopher Bressler, Colin Thomas Hoover Oct 2016

Inscrutable Places For Cyborgs, Christopher Bressler, Colin Thomas Hoover

Architecture Thesis Prep

More and more humans interface with digital devices to mediate their experiences with external information. This project seeks to explore the architectural implications of this trend as it reaches its logical conclusion in the cyborg mind. Although the project is positioned in the near future, architects practicing today will have to deal with the interaction between their architectural manifestations and the cyborg interface. This does not mean that this is a predictive project. We will be focusing on generating techniques which begin to explore the tools necessary in organizing and envisioning this world, while focusing less on the detailed inner …


The Synchronous City, Patricia Olivera Dec 2015

The Synchronous City, Patricia Olivera

Architecture Thesis Prep

Architects’ conceptualizations of cities reference and reflect trends in their societies at their time of conception. During the early 1900's architects speculated on modernist visions of cities, during the mid-late 1900's radical visions of cities emerged, and now, this project will operate among the framework of previous visions of cities by architects and envision a city based on digital information and communications technologies. We are living a Digital Revolution and exist in the age of Information. This thesis will explore the ways in which a city will be conceptualized if it was based on digital information and communication technologies (ICTs) …


Curated Disorders, Nathanael Bengio Dec 2014

Curated Disorders, Nathanael Bengio

Architecture Thesis Prep

By using the techniques of contradiction that existed in Dadaism fused with those of psychoanalysis and defamiliarization in Surrealism and Nouveau-Realism, my thesis examines the possibility of an architectural typology that critiques hyper-functionalities, anonymous ornament and the general facelessness of most commercialized architecture today. Within the context of a Haussmannian facade will be created a simple matrix that allows for the displacement of architectural elements in and out of their intended contexts leading to the curation of the reverse, the disordered twin.


An Architecture Of Dimensions: 2d, 3d, 4d, Etc., Tiffany Montanez Dec 2014

An Architecture Of Dimensions: 2d, 3d, 4d, Etc., Tiffany Montanez

Architecture Thesis Prep

A funhouse, a building equipped with trick mirrors, shifting floors, and other devices designed to scare or amuse people as they walk through is the program of choice. Funhouses are designed for the perception of the user. They provide an amusing architecture, as well as an architecture driven by position, form, and most importantly, experience.


Peripheral Architecture, James Utterback Jan 2009

Peripheral Architecture, James Utterback

Architecture Thesis Prep

"By 2012 the 4G 'Anytime, Aywhere' digital age will be upon us and the air will be loaded with new possibilities for those with the hardware to tap into it. In the latter half of the 20th century, screen-mediated technologies generated an abundance of hybrid local/peripheral places. Movie screens, televisions, and computers challenged notions of privacy, location, and place by stretching people across the screen and into the screenspace. Where screens became pervasive the architecture became passive, often acting as an experiential shield from the local space, wholly privileging the space of the screen over the context in which we …


Urban Agents, New Events: A Transformation Of The Postindustrial Landscape, Kevin Toukoumidis Apr 2001

Urban Agents, New Events: A Transformation Of The Postindustrial Landscape, Kevin Toukoumidis

Architecture Thesis Prep

"Railway yards, abandoned industrial processing plants, decommissioned factories and polluted river ways are the leftovers from the industrial age. With the deindustrialization of society, a new prevailing urban condition has resulted: a marginalized landscape of residual spaces and urban voids, often with real or perceived contamination.... The potential for reclaiming these marginalized landscapes becomes a catalyst for the design of new modes of occupation and human activity."