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Full-Text Articles in Architecture
Designing Complex, Interactive, Architectural Systems With Cias-Dm: A Model-Based, Human-Centered, Design & Analysis Methodology, Joe Manganelli
The built environment increasingly contributes to improving human health, well-being, and performance in measurable, predictable, and tailorable ways. Achieving high-performance environmental systems requires real-time-interactive sensing, monitoring, actuation, and communication subsystems, as well as real-time interactions of these environmental systems with their users and other internal and external systems. Developing theories, constructs, methods, and tools necessary for designing such high-performance, complex, interactive systems is an active area of research.
This dissertation focused on methods and tools for representing the cognitive and physical affordances of complex, interactive, architectural systems (CIAS). The Complex, Interactive, Architectural Systems Design Methodology (CIAS-DM) was proposed as a ...
Design And Evaluation Of A Nonverbal Communication Platform Between Assistive Robots And Their Users, Anthony Threatt
Assistive robotics will become integral to the everyday lives of a human population that is increasingly mobile, older, urban-centric and networked. The overwhelming demands on healthcare delivery alone will compel the adoption of assistive robotics. How will we communicate with such robots, and how will they communicate with us? This research makes the case for a relatively 'artificial' mode of nonverbal human-robot communication that is non-disruptive, non-competitive, and non-invasive human-robot communication that we envision will be willingly invited into our private and working lives over time. This research proposes a non-verbal communication (NVC) platform be conveyed by familiar lights and ...
The Animated Work Environment: A Vision For Working Life In A Digital Society, Henrique Houayek
Dramatic transformations in the nature, place and organization of working life due to increasing sophistication and access of information technologies in the United States suggest a redesign of the work environment as a socially and technologically responsive system occupying both home and office.
This thesis examines the process of creation of an 'Animated Work Environment' [AWE]. A space in the scale of a cubicle envisioned as an environment-as-responsive-robot; an articulated, programmable interior accommodating a range of digital technologies across fluid assemblages of people working with both printed and digital materials in a variety of locations and settings, searching for a ...