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Full-Text Articles in Architecture
Procedural City Generation With Combined Architectures For Real-Time Visualization, Griffin Poyck
Procedural City Generation With Combined Architectures For Real-Time Visualization, Griffin Poyck
All Theses
The work and research of this paper sought to build upon traditional city generation and simulation in creating a tool that both realistically simulates cities and their prominent features and also creates aesthetic and artistically rich cities using assets that combine several contemporary or near contemporary architectural styles. The major city features simulated are the surrounding terrain, road networks, individual buildings, and building placement. The tools used to both create and integrate these features were created in Houdini with Unreal Engine 5 as the intended final destination. This research was influenced by the city, town, and road networking of Ghost …
Narrow, Amberly White
Narrow, Amberly White
TYGR: Student Art and Literary Magazine 2018-present
No abstract provided.
Performing Conquest And Resistance In The Streets Of Eighteenth Century Potosí: Identity And Artifice In The Cityscapes Of Gaspar Miguel De Berrío And Melchor Pérez De Holguín, Agnieszka A. Ficek
Performing Conquest And Resistance In The Streets Of Eighteenth Century Potosí: Identity And Artifice In The Cityscapes Of Gaspar Miguel De Berrío And Melchor Pérez De Holguín, Agnieszka A. Ficek
Theses and Dissertations
This thesis examines the ways in which Potosí's two most influential colonial artists represented the urban dynamics of race, class and labor in their depictions of the Andean 'City of Silver' during the eighteenth century, when silver production, profits and population were dramatically declining.