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Full-Text Articles in Architecture

Collaborative Constructions: Designing High School History Curriculum With The Lost & Found Game Series, Owen Gottlieb, Shawn Clybor Oct 2022

Collaborative Constructions: Designing High School History Curriculum With The Lost & Found Game Series, Owen Gottlieb, Shawn Clybor

Articles

This chapter addresses design research and iterative curriculum design for the Lost & Found games series. The Lost & Found card-to-mobile series is set in Fustat (Old Cairo) in the twelfth century and focuses on religious laws of the period. The first two games focus on Moses Maimonides’ Mishneh Torah, a key Jewish law code. A new expansion module which was in development at the time of the fieldwork described in this article that introduces Islamic laws of the period, and a mobile prototype of the initial strategy game has been developed with support National Endowment for the Humanities. The …


Playing At The Crossroads Of Religion And Law: Historical Milieu, Context And Curriculum Hooks In Lost & Found, Owen Gottlieb Jan 2021

Playing At The Crossroads Of Religion And Law: Historical Milieu, Context And Curriculum Hooks In Lost & Found, Owen Gottlieb

Articles

This chapter presents the use of Lost & Found – a purpose-built tabletop to mobile game series – to teach medieval religious legal systems. The series aims to broaden the discourse around religious legal systems and to counter popular depiction of these systems which often promote prejudice and misnomers. A central element is the importance of contextualizing religion in period and locale. The Lost & Found series uses period accurate depictions of material culture to set the stage for play around relevant topics – specifically how the law promoted collaboration and sustainable governance practices in Fustat (Old Cairo) in twelfth-century …


Acts Of Meaning, Resource Diagrams, And Essential Learning Behaviors: The Design Evolution Of Lost & Found, Owen Gottlieb, Ian Schreiber Jan 2020

Acts Of Meaning, Resource Diagrams, And Essential Learning Behaviors: The Design Evolution Of Lost & Found, Owen Gottlieb, Ian Schreiber

Articles

Lost & Found is a tabletop-to-mobile game series designed for teaching medieval religious legal systems. The long-term goals of the project are to change the discourse around religious laws, such as foregrounding the prosocial aspects of religious law such as collaboration, cooperation, and communal sustainability. This design case focuses on the evolution of the design of the mechanics and core systems in the first two tabletop games in the series, informed by over three and a half years’ worth of design notes, playable prototypes, outside design consultations, internal design reviews, playtests, and interviews.


Finding Lost & Found: Designer’S Notes From The Process Of Creating A Jewish Game For Learning, Owen Gottlieb Dec 2017

Finding Lost & Found: Designer’S Notes From The Process Of Creating A Jewish Game For Learning, Owen Gottlieb

Articles

This article provides context for and examines aspects of the design process of a game for learning. Lost & Found (2017a, 2017b) is a tabletop-to-mobile game series designed to teach medieval religious legal systems, beginning with Moses Maimonides’ Mishneh Torah (1180), a cornerstone work of Jewish legal rabbinic literature. Through design narratives, the article demonstrates the complex design decisions faced by the team as they balance the needs of player engagement with learning goals. In the process the designers confront challenges in developing winstates and in working with complex resource management. The article provides insight into the pathways the team …


The Mayaarch3d Project: A 3d Webgis For Analyzing Ancient Architecture And Landscapes, Jennifer Von Schwerin, Heather Richards-Rissetto, Fabio Remondino, Giorgio Agugario, Gabrio Girardi Sep 2013

The Mayaarch3d Project: A 3d Webgis For Analyzing Ancient Architecture And Landscapes, Jennifer Von Schwerin, Heather Richards-Rissetto, Fabio Remondino, Giorgio Agugario, Gabrio Girardi

Department of Anthropology: Faculty Publications

There is a need in the humanities for a 3D WebGIS with analytical tools that allow researchers to analyze 3D models linked to spatially referenced data. Geographic Information Systems (GIS) allow for complex spatial analysis of 2.5D data. For example, they offer bird’s eye views of landscapes with extruded building footprints, but one cannot ‘get on the ground’ and interact with true 3D models from a pedestrian perspective. Meanwhile, 3D models and virtual environments visualize data in 3D space, but analytical tools are simple rotation or lighting effects. The MayaArch3D Project is developing a 3D WebGIS—called QueryArch3D—to allow these two …


Has Safeer Improved Sacm's Work And Helped Saudi Students In The Usa Resolve Their Needs Quickly, Faisal M. Alzomily Aug 2013

Has Safeer Improved Sacm's Work And Helped Saudi Students In The Usa Resolve Their Needs Quickly, Faisal M. Alzomily

Masters Theses & Specialist Projects

This study examined efficiency of the Safeer by gathering and analyzing the perception of 131 Saudi students from Bowling Green, KY. The purpose of the study was to ensure that the system is able to perform its function as the bridge between different institutions and Saudi students studying in the US who require assistance in processing their academic requirements. A self-administered survey using five scale points was employed. Results were summarized using descriptive statistics at 95% confidence level. The result confirmed the hypothesis that the use of the Safeer program provides quality service delivery within SACM, which in turn benefits …


Geospatial Virtual Heritage: A Gesture-Based 3d Gis To Engage The Public With Ancient Maya Archaeology, Heather Richards-Rissetto, Jim Robertsson, Jennifer Von Schwerin, Giorgio Agugario, Fabio Remondino, Gabrio Girardi Jan 2013

Geospatial Virtual Heritage: A Gesture-Based 3d Gis To Engage The Public With Ancient Maya Archaeology, Heather Richards-Rissetto, Jim Robertsson, Jennifer Von Schwerin, Giorgio Agugario, Fabio Remondino, Gabrio Girardi

Department of Anthropology: Faculty Publications

This paper presents our research to develop a gesture-based 3D GIS system to engage the public in cultural heritage. It compares two types of interaction—device-based vs. natural interaction— and summarizes the beta-testing results of a 3D GIS tool for archaeology, called QueryArch3D, in which participants used device-based interaction (i.e. mouse and keyboard). It follows with a description of the gesture-based system—that we developed in response to these beta-tests. The system uses QueryArch3D and Microsoft’s Kinect to enable people use body movements (in lieu of keyboard or mouse) to navigate a virtual reality landscape, query 3D objects, and call up photos, …


Situated Architecture In The Digital Age: Adaptation Of A Textile Mill In Holyoke, Massachusetts, Dorcas A. Brooks Jan 2011

Situated Architecture In The Digital Age: Adaptation Of A Textile Mill In Holyoke, Massachusetts, Dorcas A. Brooks

Masters Theses 1911 - February 2014

The City of Holyoke, Massachusetts is one of many aging, industrial cities striving to revitalize its economy based on the promise of increased digital connectivity and clean energy resources. But how do you renovate 19th century mills to meet the demands of the information age? This architectural study explores the potential impact of sensing technologies and information networks on the definition and function of buildings in the 21st century. It explores the changes that have taken place in industrial architecture since 1850 and argues for an architecture that supports local relationships and environmental awareness. The author explores the industrial history …


Peripheral Architecture, James Utterback Jan 2009

Peripheral Architecture, James Utterback

Architecture Thesis Prep

"By 2012 the 4G 'Anytime, Aywhere' digital age will be upon us and the air will be loaded with new possibilities for those with the hardware to tap into it. In the latter half of the 20th century, screen-mediated technologies generated an abundance of hybrid local/peripheral places. Movie screens, televisions, and computers challenged notions of privacy, location, and place by stretching people across the screen and into the screenspace. Where screens became pervasive the architecture became passive, often acting as an experiential shield from the local space, wholly privileging the space of the screen over the context in which we …


Inside Unlv, Diane Russell, Michelle Mouton, Mamie Peers, Shane Bevell Dec 2008

Inside Unlv, Diane Russell, Michelle Mouton, Mamie Peers, Shane Bevell

Inside UNLV

No abstract provided.


Inside Unlv, Diane Russell, Shane Bevell, Michelle Mouton, Erin O'Donnell, Mamie Peers, Grace Russell, Deana Waddell Sep 2008

Inside Unlv, Diane Russell, Shane Bevell, Michelle Mouton, Erin O'Donnell, Mamie Peers, Grace Russell, Deana Waddell

Inside UNLV

No abstract provided.


Inside Unlv, Shane Bevell, David Ashley, Tony Allen, Mamie Peers, Allison Miller Dec 2007

Inside Unlv, Shane Bevell, David Ashley, Tony Allen, Mamie Peers, Allison Miller

Inside UNLV

No abstract provided.


Inside Unlv, Shane Bevell, Diane Russell, Erin O'Donnell, Mamie Peers, Grace Russell, Cate Weeks Sep 2007

Inside Unlv, Shane Bevell, Diane Russell, Erin O'Donnell, Mamie Peers, Grace Russell, Cate Weeks

Inside UNLV

No abstract provided.


Inside Unlv, Diane Russell, Shane Bevell, Grace Russell Jul 2007

Inside Unlv, Diane Russell, Shane Bevell, Grace Russell

Inside UNLV

No abstract provided.


Inside Unlv, Cate Weeks, Eppie Moore, David Ashley, Grace Russell, Lori Bachand, Shane Bevell Apr 2007

Inside Unlv, Cate Weeks, Eppie Moore, David Ashley, Grace Russell, Lori Bachand, Shane Bevell

Inside UNLV

No abstract provided.


Inside Unlv, Diane Russell, Shane Bevell, David Ashley, Grace Russell, Lisa Shawcroft Mar 2007

Inside Unlv, Diane Russell, Shane Bevell, David Ashley, Grace Russell, Lisa Shawcroft

Inside UNLV

No abstract provided.


Inside Unlv, Shane Bevell, Diane Russell, Grace Russell Jan 2007

Inside Unlv, Shane Bevell, Diane Russell, Grace Russell

Inside UNLV

No abstract provided.


Inside Unlv, Diane Russell, Cate Weeks, Shane Bevell, Mamie Peers, Lori Bachand Dec 2006

Inside Unlv, Diane Russell, Cate Weeks, Shane Bevell, Mamie Peers, Lori Bachand

Inside UNLV

No abstract provided.


Inside Unlv, Cate Weeks, Brenda Griego, David Ashley, Mamie Peers, Shane Bevell, Gian Galassi Nov 2006

Inside Unlv, Cate Weeks, Brenda Griego, David Ashley, Mamie Peers, Shane Bevell, Gian Galassi

Inside UNLV

No abstract provided.


Inside Unlv, Diane Russell, Cate Weeks, David Ashley, Mamie Peers, Lori Bachand, Shane Bevell, Regina Vaccari, Jennifer Vaughan Sep 2006

Inside Unlv, Diane Russell, Cate Weeks, David Ashley, Mamie Peers, Lori Bachand, Shane Bevell, Regina Vaccari, Jennifer Vaughan

Inside UNLV

No abstract provided.


Maine Food Trader, New England Environmental Finance Center, University Of Southern Maine Dec 2003

Maine Food Trader, New England Environmental Finance Center, University Of Southern Maine

Local Food Systems

A free website for buying, selling, trading and donating local food. Keep food from going to waste and help make food production a good way to make a living in Maine.


Inside Unlv, Diane Russell, Gian Galassi, Richard Jensen Dec 2002

Inside Unlv, Diane Russell, Gian Galassi, Richard Jensen

Inside UNLV

No abstract provided.


Maine Ag Trader, New England Environmental Finance Center, University Of Southern Maine Dec 2002

Maine Ag Trader, New England Environmental Finance Center, University Of Southern Maine

Local Food Systems

A free classified advertising website for listing anything you need to make your Maine food business succeed.


Telecommunications And Its Practical Application, Athol, Massachusetts, Center For Economic Development Jan 1997

Telecommunications And Its Practical Application, Athol, Massachusetts, Center For Economic Development

Center for Economic Development Technical Reports

Rural areas have been experiencing a transition in their economic and social structure. Traditional industries such as agriculture, manufacturing, and resource extraction have been declining. The result has been a displacement of labor in rural areas and instability within rural economies. Upwards of three quarters of rural counties have experienced outmigration in the last decade. Per capita income in rural areas is only two-thirds that of their urban counterparts, and rural poverty rates exceed those in urban areas. Rural areas have traditionally considering how the quality of their education, health, and government services can be incorporated into their overall development …