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Syracuse University

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Full-Text Articles in Architecture

Dissolve Of Living Space: Living Space Under The Development Of Metaverse, Wenting Feng, Nuo Lyu Dec 2022

Dissolve Of Living Space: Living Space Under The Development Of Metaverse, Wenting Feng, Nuo Lyu

Architecture Thesis Prep

According to our vision, in the future, after the use of the metaverse becomes popular, we will spend a lot of time working, living and playing in the metaverse. The space needed in reality will be reduced by the use of the metaverse, and public buildings will be retained or not depending on the nature of the building. Because the focus of human life shifts from reality to the metaverse, energy and material consumption will also be reduced, and environmental problems can be properly alleviated. The nature in the real city will also be expanded by the reduction of the …


The Image Machine, Jeremy Min Burns Dec 2015

The Image Machine, Jeremy Min Burns

Architecture Senior Theses

Architecture has always been an image machine. From the Lascaux cave paintings to the Sainte-Chapelle in Paris to the multimedia installations of the Eameses to the early projects of Diller Scofidio, images and architecture have cohabited persistently and productively for centuries. However, since the dawn of the digital age, the ontological status of images has changed; and in turn so has the relationship between images and architecture. Rather than being anchored to a specific material support, images exist as manipulable data. While some have viewed the digital turns as the transcendence of information beyond the human subject, an era of …


An Architecture Of Dimensions: 2d, 3d, 4d, Etc., Tiffany Montanez Dec 2014

An Architecture Of Dimensions: 2d, 3d, 4d, Etc., Tiffany Montanez

Architecture Thesis Prep

A funhouse, a building equipped with trick mirrors, shifting floors, and other devices designed to scare or amuse people as they walk through is the program of choice. Funhouses are designed for the perception of the user. They provide an amusing architecture, as well as an architecture driven by position, form, and most importantly, experience.