Open Access. Powered by Scholars. Published by Universities.®

Architecture Commons

Open Access. Powered by Scholars. Published by Universities.®

Articles 1 - 3 of 3

Full-Text Articles in Architecture

Collaborative Constructions: Designing High School History Curriculum With The Lost & Found Game Series, Owen Gottlieb, Shawn Clybor Oct 2022

Collaborative Constructions: Designing High School History Curriculum With The Lost & Found Game Series, Owen Gottlieb, Shawn Clybor

Articles

This chapter addresses design research and iterative curriculum design for the Lost & Found games series. The Lost & Found card-to-mobile series is set in Fustat (Old Cairo) in the twelfth century and focuses on religious laws of the period. The first two games focus on Moses Maimonides’ Mishneh Torah, a key Jewish law code. A new expansion module which was in development at the time of the fieldwork described in this article that introduces Islamic laws of the period, and a mobile prototype of the initial strategy game has been developed with support National Endowment for the Humanities. The …


Playing At The Crossroads Of Religion And Law: Historical Milieu, Context And Curriculum Hooks In Lost & Found, Owen Gottlieb Jan 2021

Playing At The Crossroads Of Religion And Law: Historical Milieu, Context And Curriculum Hooks In Lost & Found, Owen Gottlieb

Articles

This chapter presents the use of Lost & Found – a purpose-built tabletop to mobile game series – to teach medieval religious legal systems. The series aims to broaden the discourse around religious legal systems and to counter popular depiction of these systems which often promote prejudice and misnomers. A central element is the importance of contextualizing religion in period and locale. The Lost & Found series uses period accurate depictions of material culture to set the stage for play around relevant topics – specifically how the law promoted collaboration and sustainable governance practices in Fustat (Old Cairo) in twelfth-century …


Authentic Learning Environments: Designing A New Standard For Public Education, Stephanie Griffith, Stephanie J. Griffith Jul 2018

Authentic Learning Environments: Designing A New Standard For Public Education, Stephanie Griffith, Stephanie J. Griffith

Bachelor of Architecture Theses - 5th Year

The intention of this thesis is to explore the architectural problems of public primary school learning environments and propose possible solutions. This thesis draws from various public blog and public web article accounts and experiences of those working in or studying the institutions of primary education and the problems they are struggling to address. The architectural focus brings to light that while most educators argue that teaching can happen anywhere, this body of research will propose an optimal learning environment in which a set of ideal values are defined as authentic learning and is used to encourage and support a …