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Theses/Dissertations

Rochester Institute of Technology

2002

Filmmaking

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See A New Movie: Concepts Of The Future Movie Theater, Tsehsin V. Yang Aug 2002

See A New Movie: Concepts Of The Future Movie Theater, Tsehsin V. Yang

Theses

This thesis itself is designed to be a 'DVD movie' style game, and the movie genre is documentary. The subject matter is my graduate classmates in the Computer Graphics Design department. The target audience of this thesis, based on the movie content and the level of navigation, is high school and over and the computer experience level is intermediate. This thesis offers a concept of how to instruct the movie audience to know better about a new way of seeing movies. Furthermore, by using this program, the audience will find extra fun from this new entertainment. The reason I chose …


The Marsh, Joshua Gramse May 2002

The Marsh, Joshua Gramse

Theses

A descriptive narration of a project to create a short 2-D/3-D computer animated film, "The Marsh." The film is a non-character-based narrative progression showing a marsh during three phases of human history. Includes original thesis proposal, original storyboard, color stills, and the original poem that inspired the film.


Let Sleeping Turtles Lie, Jason Jarvis May 2002

Let Sleeping Turtles Lie, Jason Jarvis

Theses

A descriptive narration of a project to create an animation movie: Let Sleeping Turtles Lie. Includes original thesis proposal, script, original storyboard, and screen shots.


Three Stories Toward Creation, Rodrigo Gomez Claros May 2002

Three Stories Toward Creation, Rodrigo Gomez Claros

Theses

A descriptive narration of a project to create a computer animated film in both 2-D and 3-D, "Three Stories toward Creation," which depicts three stages of Latin American civilization. The film consists of three episodes: Bachué, a creation myth of the Chibcha people; Broken Pot, which depicts the coming of the Conquistadors, whom many of the native peoples mistook for gods; and Cross of Gold, a symbolic sequence which represents the blending of the Spanish and native cultures. Includes original thesis proposal, storyboards, and still images from the film.


True Nature, Thawatpong Tangsajjapoj Feb 2002

True Nature, Thawatpong Tangsajjapoj

Theses

A descriptive narration of a project to create a 2-D computer animated film, "True nature," featuring an architect who discovers his true nature as an artist when he receives a pencil as a gift. The artistic style changes throughout the film. The first part is Cubist-inspired and depicts a village drawn in geometric shapes and straight lines; the second part is Fauvist-inspired and features the main character's journey of imagination after a girl hands him a pencil. The third part combines natural shapes with some geometric ones and features the artist returning to his village and redrawing it in more …


Inspiration, Yu-Chen Hsieh Feb 2002

Inspiration, Yu-Chen Hsieh

Theses

A descriptive narration of a project to create a 3-D computer animated film, "Inspiration," about a painter who is disappointed with the dull still-lifes he is producing, until a grasshopper alights on his painting and gives him inspiration. Includes original proposal, original storyboard, color images from the film, and composer credit.


Danny, George Zimmet Feb 2002

Danny, George Zimmet

Theses

A descriptive narration of a project to create a 3-D computer animated film, "Danny," about a character loosely based on the artist's own younger brother as a child. Like the artist's brother, Danny is cute but destructive. The Danny of the film assembles a robot from household objects. The robot obeys his commands, but when Danny orders the robot to "attack" his toy soldiers, the robot goes berserk, destroying much of Danny's room. It is only when his mother walks in that the robot falls apart. Includes original thesis proposal, original storyboard, color prints of stills from the film, and …