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Computer Engineering

2006

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Securing The Aodv Protocol Using Specification-Based Intrusion Detection, Hoda Mamdouh Hassan Nov 2006

Securing The Aodv Protocol Using Specification-Based Intrusion Detection, Hoda Mamdouh Hassan

Archived Theses and Dissertations

[Abstract not provided]


Modeling Local Interest Points For Semantic Detection And Video Search At Trecvid 2006, Yu-Gang Jiang, Xiaoyong Wei, Chong-Wah Ngo, Hung-Khoon Tan, Wanlei Zhao, Xiao Wu Nov 2006

Modeling Local Interest Points For Semantic Detection And Video Search At Trecvid 2006, Yu-Gang Jiang, Xiaoyong Wei, Chong-Wah Ngo, Hung-Khoon Tan, Wanlei Zhao, Xiao Wu

Research Collection School Of Computing and Information Systems

Local interest points (LIPs) and their features have been shown to obtain surprisingly good results in object detection and recognition. Its effectiveness and scalability, however, have not been seriously addressed in large-scale multimedia database, for instance TRECVID benchmark. The goal of our works is to investigate the role and performance of LIPs, when coupling with multi-modality features, for high-level feature extraction and automatic video search.


Cad/Fea Tools And The Analysis Of Design For Optimization, Patil Yogesh Oct 2006

Cad/Fea Tools And The Analysis Of Design For Optimization, Patil Yogesh

Morehead State Theses and Dissertations

A thesis presented to the faculty of the College of Science and Technology at Morehead State University in partial fulfillment of the requirements for the Degree of Master of Science by Patil Yogesh on October 21, 2006.


What Users Say They Want In Documentation, David G. Novick, Karen Ward Oct 2006

What Users Say They Want In Documentation, David G. Novick, Karen Ward

Departmental Papers (CS)

While earlier work provided a partial view of users’ preferences about manuals, for most users in most work contexts the important question remains open: What do users want in documentation? This paper presents the results of a study in which a diverse cross-section of 25 users was interviewed in depth about their needs and preferences with respect to software help systems, whether printed or on-line, that they use at work. The study’s participants indicated that they preferred documentation, whether online or printed, that is easy to navigate, provides explanations at an appropriate level of technical detail, enables finding as well …


Why Don't People Read The Manual?, David G. Novick, Karen Ward Oct 2006

Why Don't People Read The Manual?, David G. Novick, Karen Ward

Departmental Papers (CS)

Few users of computer applications seek help from the documentation. This paper reports the results of an empirical study of why this is so and examines how, in real work, users solve their usability problems. Based on in-depth interviews with 25 subjects representing a varied cross-section of users, we find that users do avoid using both paper and online help systems. Few users have paper manuals for the most heavily used applications, but none complained about their lack. Online help is more likely to be consulted than paper manuals, but users are equally likely to report that they solve their …


Synergistic Use Of Compound Properties And Docking Scores In Neural Network Modeling Of Cyp2d6 Binding: Predicting Affinity And Conformational Sampling, Peter S. Bazeley, Sridevi Prithivi, Craig Struble, Richard J. Povinelli, Daniel S. Sem Oct 2006

Synergistic Use Of Compound Properties And Docking Scores In Neural Network Modeling Of Cyp2d6 Binding: Predicting Affinity And Conformational Sampling, Peter S. Bazeley, Sridevi Prithivi, Craig Struble, Richard J. Povinelli, Daniel S. Sem

Electrical and Computer Engineering Faculty Research and Publications

Cytochrome P450 2D6 (CYP2D6) is used to develop an approach for predicting affinity and relevant binding conformation(s) for highly flexible binding sites. The approach combines the use of docking scores and compound properties as attributes in building a neural network (NN) model. It begins by identifying segments of CYP2D6 that are important for binding specificity, based on structural variability among diverse CYP enzymes. A family of distinct, low-energy conformations of CYP2D6 are generated using simulated annealing (SA) and a collection of 82 compounds with known CYP2D6 affinities are docked. Interestingly, docking poses are observed on the backside of the heme …


Efficient Support For Application-Specific Video Adaptation, Jie Huang Oct 2006

Efficient Support For Application-Specific Video Adaptation, Jie Huang

Dissertations and Theses

As video applications become more diverse, video must be adapted in different ways to meet the requirements of different applications when there are insufficient resources. In this dissertation, we address two sorts of requirements that cannot be addressed by existing video adaptation technologies: (i) accommodating large variations in resolution and (ii) collecting video effectively in a multi-hop sensor network. In addition, we also address requirements for implementing video adaptation in a sensor network.

Accommodating large variation in resolution is required by the existence of display devices with widely disparate screen sizes. Existing resolution adaptation technologies usually aim at adapting video …


Ceg 210: Pc Networking I, Chris P. Fickert Oct 2006

Ceg 210: Pc Networking I, Chris P. Fickert

Computer Science & Engineering Syllabi

An introduction to PC networking hardware, software, concepts, and technologies. Focus is on LAN administration, hardware, and software configuration.

Course Goals

At the end of the quarter the student will be able to:

  • design and configure a client/server network
  • create and manage network objects
  • plan and implement directory services and the network file systems
  • plan and implement network security
  • design and write network login scripts
  • manage and solve problems related to a client/server network


Ceg 434/634: Concurrent Software Design, Natsuhiko Futamura Oct 2006

Ceg 434/634: Concurrent Software Design, Natsuhiko Futamura

Computer Science & Engineering Syllabi

This course provides an introduction to concurrent program design in the UNIX environment. Classical problems of synchronization, concurrency , and their solutions are examined through the course projects and through readings on operating system design text book.


Ceg 333: Introduction To Unix, Thomas Wischgoll Oct 2006

Ceg 333: Introduction To Unix, Thomas Wischgoll

Computer Science & Engineering Syllabi

By the end of this quarter, you should be able to:

• Describe the basic methodology of UNIX filters, including pipes and redirection of stdin/stdout

• Program simple UNIX utilities at the command-line and shell-script level • Discuss the advantages and disadvantages of common user interfaces {such as UNIX vs. PC/Windows)

• Discuss the philosophy of UNIX development and the open source movement

• Work comfortably in the UNIX environment

• Edit and manage files and user-level security for UNIX development

• Use standard UNIX development tools for C or C++


Ceg 221: Advanced C Programming For Engineers, Robert Helt Oct 2006

Ceg 221: Advanced C Programming For Engineers, Robert Helt

Computer Science & Engineering Syllabi

This course introduces advanced constructs, algorithms, and data structures in the C programming language. Emphasis is on problem solving and techniques useful to engineers. Topics include functions, array, pointers, structures as well as sorting algorithms, linked lists, complex numbers, stacks, queues, hash tables, and binary trees. 4 credit hours. Prerequisite: CEG220 (Introduction to C Programming for Engineers).


Ceg 476/676: Computer Graphics I, Thomas Wischgoll Oct 2006

Ceg 476/676: Computer Graphics I, Thomas Wischgoll

Computer Science & Engineering Syllabi

By the end of this quarter, you will have learnt techniques for constructing 2-D and 3-D obects as well as manipulating and rendering the objects using OpenGL.

The outline of the course is as follows:

• Introduction

• Geometric primitives

• Attributes of geometric primitives

• Antialiasing techniques

• Homogeneous coordinate system

• 2-D and 3-D viewing transformations

• Structures and hierarchical modeling

• 2-D and 3-D viewing transformations

• Input devices and interactive techniques •

Visible surface detection methods


Ceg 220: Introduction To C Programming For Engineers I, Robert Helt Oct 2006

Ceg 220: Introduction To C Programming For Engineers I, Robert Helt

Computer Science & Engineering Syllabi

This course provides a general introduction to computers as a problem-solving tool using the C programming language. Emphasis is on algorithms and techniques useful to engineers. Topics include data representation, debugging, and program verification. 4 credit hours. Prerequisite: MTH 229 (Calculus I) or EGR 101 (Engineering Mathematics).


Ceg 402/602: Introduction To Computer Communication, Bin Wang Oct 2006

Ceg 402/602: Introduction To Computer Communication, Bin Wang

Computer Science & Engineering Syllabi

This course provides an introduction to basic concepts of communication networks, different types of networks, protocols over different layers, and network applications through lectures, labs, homework, and reading on relevant materials. You will

• Understand networking principles, protocols, and technologies.

• Understand some design and performance issues involved in providing a network service.

• Acquire background for supporting e-commerce, e-government, and e-education.

• Gain hands-on experience with programming techniques for network protocols.

• Obtain background for original research in computer networks.


Ceg 420/620: Computer Architecture, Jack Jean Oct 2006

Ceg 420/620: Computer Architecture, Jack Jean

Computer Science & Engineering Syllabi

No abstract provided.


Ceg 460/660: Introduction To Software Computer Engineering, John A. Reisner Oct 2006

Ceg 460/660: Introduction To Software Computer Engineering, John A. Reisner

Computer Science & Engineering Syllabi

This course introduces established practices for engineering large-scale software systems. Emphasis is placed on both the technical and managerial aspects of software engineering, and the software development process. This includes techniques for requirements elicitation, analysis, design, testing, and project management. The course emphasizes object-oriented development with the Unified Modeling Language (UML). Hands-on experience is provided through individual homework problems and a partnered project.


Ceg 453/653: Design Of Computing Systems, Jack Jean Oct 2006

Ceg 453/653: Design Of Computing Systems, Jack Jean

Computer Science & Engineering Syllabi

No abstract provided.


Ceg 360/560 Ee 451/651: Digital System Design, Travis E. Doom Oct 2006

Ceg 360/560 Ee 451/651: Digital System Design, Travis E. Doom

Computer Science & Engineering Syllabi

Design of digital systems. Topics include flip-flops, registers, counters, programmable logic devices, memory devices, register-level design, and microcomputer system organization. Students must show competency in the design of digital systems. 3 hours lecture, 2 hours lab. Prerequisite: CEG 260.


Ceg 498: Design Experience, Thomas C. Hartrum Oct 2006

Ceg 498: Design Experience, Thomas C. Hartrum

Computer Science & Engineering Syllabi

CEG 498 (Design Experience) is a summative computer engineering design project course that builds upon previous engineering, science, mathematics and communications course work. CEG 498 projects are a minimum of two quarters in length and must be completed in groups of at least three students. Projects are selected under the guidance of the course instructor and are tailored to both student interest and formal classroom preparation. Students are evaluated both on their individual contributions as recorded in a graded engineering journals and on the quality of their collective efforts as reflected in group generated products.


Ceg 760: Advanced Software Computer Engineering, Thomas C. Hartrum Oct 2006

Ceg 760: Advanced Software Computer Engineering, Thomas C. Hartrum

Computer Science & Engineering Syllabi

This course covers advanced topics in software engineering. Aspects of problem specification, design, verification, and evaluation are discussed. We will focus on design methods, including software patterns and software architecture, plus some advanced topics involving formal methods of software specification or evaluation using software metrics. Students will participate in team projects to apply the methods discussed.


Ceg 770: Computer Engineering Mathematics, Yong Pei Oct 2006

Ceg 770: Computer Engineering Mathematics, Yong Pei

Computer Science & Engineering Syllabi

Computer Engineering and Science students need proficiency in relevant applied mathematics to be able to discover and model difficult real-world computer engineering and science problems. The relationship of these problems to mathematical theory will be discussed. This course provides an introduction to linear and nonlinear programming, probability and stochastic process, and queueing theory. In addition to mathematical theory, appropriate applications will be presented.


Ceg 790: Emerging Networks, Bin Wang Oct 2006

Ceg 790: Emerging Networks, Bin Wang

Computer Science & Engineering Syllabi

This is a graduate level course on emerging networking technologies. The course involves a reading/lecture/presentation/discussion component, paper review component, and a project component. It will provide an in-depth study on a number of focused areas: dense wavelength division multiplexing (DWDM) optical networks, optical burst switching networks, peer-to-peer networks, and wireless mobile networks (including Ad-hoc wireless networks, sensor networks). Various technical and research issues involved will be studied. These areas of emerging networking technologies will play central roles in future communication networks.


Cs 141: Computer Programming I, Michael Ondrasek Oct 2006

Cs 141: Computer Programming I, Michael Ondrasek

Computer Science & Engineering Syllabi

This course provides a general introduction to the fundamentals of computer programming. Examples from and applications to a broad range of problems are given. No prior knowledge of programming is assumed. The concepts covered will be applied to the Java programming language. Students must register for both lecture and one laboratory section.


Cs 208: Computer Programming For Business I, Dennis Kellermeier Oct 2006

Cs 208: Computer Programming For Business I, Dennis Kellermeier

Computer Science & Engineering Syllabi

No abstract provided.


Cs 214: Object-Based Programming, Eric Maston Oct 2006

Cs 214: Object-Based Programming, Eric Maston

Computer Science & Engineering Syllabi

This course is a basic introduction to object oriented programming utilizing the Visual Basic programming language.


Cs 209: Computer Programming For Business Ii, Dennis Kellermeier Oct 2006

Cs 209: Computer Programming For Business Ii, Dennis Kellermeier

Computer Science & Engineering Syllabi

No abstract provided.


Cs 241: Introduction To Computer Science Ii, Praveen Kakumanu Oct 2006

Cs 241: Introduction To Computer Science Ii, Praveen Kakumanu

Computer Science & Engineering Syllabi

This course is the second in the three course sequence "Introduction to Computer Science" offered by the Computer Science department, WSU. It focuses on tools for building abstract data types (using structure and class concepts in C++) and Object-Oriented Programming. We also begin the study of data structures in this course.


Cs 240: Introduction To Computer Science I, L. Jane Lin Oct 2006

Cs 240: Introduction To Computer Science I, L. Jane Lin

Computer Science & Engineering Syllabi

Basic concepts of programming and programming languages are introduced. Emphasis is on structured programming and stepwise refinement.


Cs 242: Introduction To Computer Science Iii, Praveen Kakumanu Oct 2006

Cs 242: Introduction To Computer Science Iii, Praveen Kakumanu

Computer Science & Engineering Syllabi

This is the final course in the three course sequence "Introduction to Computer Science" offered by the Computer Science department, WSU. It focuses on building a number of abstract data types such as stacks, queues, trees and tables. We continue to study the C++ object-oriented concepts such as Inheritance, polymorphism and template handling. We also
start learning to analyze the complexity of algorithms in this course.


Cs 400/600: Data Structures And Software Design, Natsuhiko Futamura Oct 2006

Cs 400/600: Data Structures And Software Design, Natsuhiko Futamura

Computer Science & Engineering Syllabi

In this course, students will learn basic data structures and how to design and analyze and implement software. Course covers introduction to the fundamentals of complexity and analysis and study of common problems and solutions using various data structures. After taking this course, students are expected to be able to design reasonable software for problems and estimate (evaluate) the performance of them even without writing the software.