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Physical Sciences and Mathematics Commons™
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Full-Text Articles in Physical Sciences and Mathematics
Monte Carlo Approaches To Parameterized Poker Squares, Todd W. Neller, Zuozhi Yang, Colin M. Messinger, Calin Anton, Karo Castro-Wunsch, William Maga, Steven Bogaerts, Robert Arrington, Clay Langely
Monte Carlo Approaches To Parameterized Poker Squares, Todd W. Neller, Zuozhi Yang, Colin M. Messinger, Calin Anton, Karo Castro-Wunsch, William Maga, Steven Bogaerts, Robert Arrington, Clay Langely
Computer Science Faculty Publications
The paper summarized a variety of Monte Carlo approaches employed in the top three performing entries to the Parameterized Poker Squares NSG Challenge competition. In all cases AI players benefited from real-time machine learning and various Monte Carlo game-tree search techniques.
Ai Education: Birds Of A Feather, Todd W. Neller
Ai Education: Birds Of A Feather, Todd W. Neller
Computer Science Faculty Publications
Games are beautifully crafted microworlds that invite players to explore complex terrains that spring into existence from even simple rules. As AI educators, games can offer fun ways of teaching important concepts and techniques. Just as Martin Gardner employed games and puzzles to engage both amateurs and professionals in the pursuit of Mathematics, a well-chosen game or puzzle can provide a catalyst for AI learning and research. [excerpt]