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Video Games, Screen Time, And The Impact On Body Mass Index And The Cardiovascular Fitness Of Adolescence, Joshua Sylvan
Video Games, Screen Time, And The Impact On Body Mass Index And The Cardiovascular Fitness Of Adolescence, Joshua Sylvan
Scholarship in Medicine - All Papers
Objective: To determine the effect of screen time/video gameplay has on the BMI and cardiovascular fitness of adolescence between the ages of 12 and 15 years old.
Methods: All data were collected and analyzed based on the CDC’s NHANES National Youth Fitness Survey (NNYFS).
Results: Analysis showed that there was no significant difference between body mass index and time spent using a computer as well as no significant difference between estimate maximal O2 uptake (primary endpoint for cardiovascular fitness) and time spent using a computer.