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Full-Text Articles in Medicine and Health Sciences

Can Learning Be Enhanced With Active Seating?, Judy Beard, Kirk Mathias Sep 2021

Can Learning Be Enhanced With Active Seating?, Judy Beard, Kirk Mathias

All Faculty Scholarship for the College of Education and Professional Studies

Overweightness continues to increase at an exponential rate in children. This coupled with the demand to increase academic time in elementary schools has contributed to efforts to discover solutions that meet both challenges. Potential solutions are movement curricula and active seating options. However, little has been published relative to best practices of their implementation. Therefore, the purpose of this paper is to discuss the lessons learned while utilizing pedal desks in first and second grade classrooms as stations and whole class seating. Additionally, two different types of heart rate monitors (Polar Oh1 and IHT Spirit) were employed, in an attempt …


Application Of The Ideas Framework In Adapting A Web-Based Physical Activity Intervention For Young Adult College Students, Kimberly R. Hartson, Lindsay J. Della, Kristi King, Sam Liu, Paige N. Newquist, Ryan E. Rhodes Apr 2021

Application Of The Ideas Framework In Adapting A Web-Based Physical Activity Intervention For Young Adult College Students, Kimberly R. Hartson, Lindsay J. Della, Kristi King, Sam Liu, Paige N. Newquist, Ryan E. Rhodes

Faculty Scholarship

User-centered developmental processes are critical to ensuring acceptability of e-health behavioral interventions, and yet physical activity research continues to be inundated with top-down developmental approaches. The IDEAS (Integrate, Design, Assess, and Share) framework outlines a user-centered process for development of e-health interventions. The purpose of this manuscript is to describe the application of the IDEAS framework in adapting a web-based physical activity intervention for young adult college students. Steps 1–3 emphasized integrating insights from users and theory and Steps 4–7 focused on iterative and rapid design with user feedback. Data were collected via repeat qualitative interviews with young adult college …