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Full-Text Articles in Bilingual, Multilingual, and Multicultural Education
Technology, Games And Learning In An Intermediate Spanish Class, Rosalind Arthur
Technology, Games And Learning In An Intermediate Spanish Class, Rosalind Arthur
South East Coastal Conference on Languages & Literatures (SECCLL)
This presentation examines some theories of learning at the tertiary level of education, and tests them in a research activity involving games and learning/knowledge. Two Intermediate Spanish classes are engaged in preliminary research to measure the effectiveness of a simple game (hangman) and technology (Responseware/clickers) as practice and review tools versus traditional methods; in formative assessment.
The presentation will consist of reporting on the Quantitative results focusing on the impact of using games in learning on students in the digital age. Student attitudes based on a qualitative survey administered to the students involved will be included in the report.
Both …
Facilitating Lexical Acquisition In Beginner Learners Of Italian Through Task-Induced Involvement Load, Vanessa J. Natale Rukholm
Facilitating Lexical Acquisition In Beginner Learners Of Italian Through Task-Induced Involvement Load, Vanessa J. Natale Rukholm
The Coastal Review: An Online Peer-reviewed Journal
This empirical study explores the facilitation of lexical acquisition and retention through an incidental experiment examining the effect of Involvement Load on Italian vocabulary growth among beginner learners. The experiment, with a pre-test/post-test design investigates the facilitative effects of elaborate processing on L2 lexical acquisition and retention. Participants in sections of the same first-year Italian course were divided into one of five groups consisting of a Control Group and four Treatment groups. Treatment groups were divided based on level of Involvement (Laufer & Hulstijn, 2001) such that some groups processed target words elaborately (Craik, 2002; Lockhart, 2002) through vocabulary exercises …