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Education Commons

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Theses/Dissertations

Walden Dissertations and Doctoral Studies

2017

STEM

Curriculum and Instruction

Articles 1 - 2 of 2

Full-Text Articles in Education

Elementary Teachers' Perceptions Of Teaching Science To Improve Student Content Knowledge, Robert Louis Stephenson Jan 2017

Elementary Teachers' Perceptions Of Teaching Science To Improve Student Content Knowledge, Robert Louis Stephenson

Walden Dissertations and Doctoral Studies

The majority of Grade 5 students demonstrate limited science knowledge on state assessments. This trend has been documented since 2010 with no evidence of improvement. Because state accountability formulas include proficiency scores and carry sanctions against districts that fail to meet proficiency thresholds, improved student performance in science is an important issue to school districts. The purpose of this study was to explore elementary teachers' perceptions about their students' science knowledge, the strategies used to teach science, the barriers affecting science teaching, and the self-efficacy beliefs teachers maintain for teaching science. This study, guided by Vygotsky's social constructivist theory and …


A Phenomenological Examination Of Virtual Game Developers' Experiences Using Jacob's Ladder Pre-Production Design Tactic, Jasmine Brown-Turner Jan 2017

A Phenomenological Examination Of Virtual Game Developers' Experiences Using Jacob's Ladder Pre-Production Design Tactic, Jasmine Brown-Turner

Walden Dissertations and Doctoral Studies

Edutainment refers to curriculum and instruction designed with a clear educational purpose, including multi-faceted virtual learning game design. Tools such as the Jacob's Ladder pre-production design tactic have been developed to ensure that voices of both engineers and educators are heard. However, it is unclear how development team members experience and perceive their collaborative work while designing a virtual game using such tactics. This phenomenological study examined the experiences of agile software team members using Jacob's Ladder pre-production design as an interdisciplinary collaboration tool while designing a virtual learning game. Seven design team members (3 educators and 4 engineers) participated …