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Education Commons

Open Access. Powered by Scholars. Published by Universities.®

Series

Technology

2017

Embry-Riddle Aeronautical University

Articles 1 - 2 of 2

Full-Text Articles in Education

Stem, Video Game Play, & Gender = Personalization, Wendi M. Kappers Jan 2017

Stem, Video Game Play, & Gender = Personalization, Wendi M. Kappers

Publications

It is imperative when utilizing educational video games in K-12 classrooms that student preferences regarding game play, purpose, and design be considered to maximize game play efficiency for learning. As Web 2.0 content infiltrates our educational medium, student customization is key. This manuscript intends to share customization requests gleaned during an 18-week experimental study examining educational video game effects upon 7th graders enrolled in Mathematics and Mathematics 2 courses.


Stem, Video Game Play, & Gender = Personalization, Wendi M. Kappers Jan 2017

Stem, Video Game Play, & Gender = Personalization, Wendi M. Kappers

Publications

It is imperative when utilizing educational video games in K-12 classrooms that student preferences regarding game play, purpose, and design be considered to maximize game play efficiency for learning. As Web 2.0 content infiltrates our educational medium, student customization is key. This manuscript intends to share customization requests gleaned during an 18-week experimental study examining educational video game effects upon 7th graders enrolled in Mathematics and Mathematics 2 courses.