Open Access. Powered by Scholars. Published by Universities.®
Articles 1 - 10 of 10
Full-Text Articles in Education
Inst5245 - Interactive Multimedia Production, Summer, 2008, Andrew Walker
Inst5245 - Interactive Multimedia Production, Summer, 2008, Andrew Walker
Instructional Technology & Learning Sciences - OCW
This course uses Flash CS3 (Flash 9)/Actionscript 3.0. You may also be interested in INST 5270, which uses Flash 8/Actionscript 2.0.
This course familiarizes students with Macromedia Flash. Topics to be covered include fundamental programming concepts (variables, variable types, code re-use, commenting code, and basic control structures) in addition to the fundamentals of the flash environment (animation or “tweening”, vector graphics, use of sound and video). Students finishing this course will have at least one completed fully functional Flash project for their portfolios demonstrating a strong knowledge of the tool and a good foundation in the ActionScript language as the …
Inst7870 - Data Visualization Theory & Practice, Fall 2006, Brett Shelton
Inst7870 - Data Visualization Theory & Practice, Fall 2006, Brett Shelton
Instructional Technology & Learning Sciences - OCW
In this course you will explore the question of what visualization is, and why you should use visualizations for quantitative data. In doing so, you will address theoretical concepts and examine case studies that show the importance of effective visualizations in real world settings.
You will also look at how to interpret meanings in visualizations. Elements of cognitive science theory are addressed, and you will practice techniques to help with your interpretations. An additional objective will center on how to create meaning with your own visualizations, then examine appropriate forms for representation and also review design considerations.
In the lab …
Inst5270 - Flash, Fall 2006, Andrew Walker
Inst5270 - Flash, Fall 2006, Andrew Walker
Instructional Technology & Learning Sciences - OCW
This course uses Flash 8/Actionscript 2.0. You may also be interested in INST 5245, which uses Flash CS3 (Flash 9)/Actionscript 3.0.
This course familiarizes students with Macromedia Flash. Topics to be covered include fundamental programming concepts (variables, variable types, code re-use, commenting code, and basic control structures) in addition to the fundamentals of the flash environment (animation or “tweening”, vector graphics, use of sound and video). Students finishing this course will have at least one completed fully functional Flash project for their portfolios demonstrating a strong knowledge of the tool and a good foundation in the ActionScript language as the …
Inst5280 - Blogs, Wikis, New Media For Learning, Spring 2006, David Wiley
Inst5280 - Blogs, Wikis, New Media For Learning, Spring 2006, David Wiley
Instructional Technology & Learning Sciences - OCW
Innovation continues to occur on the internet at an extremely lively pace. What was once the realm of email, FTP, Gopher, and the Web is barely recognizable a mere 10 years later. Keeping up with the speed of innovation and maintaining a familiarity with the most recent tools and capabilities is handy in some professions and absolutely critical in others. This course is designed to help you understand and effectively use a variety of "web 2.0" technologies including blogs, RSS, wikis, social bookmarking tools, photo sharing tools, mapping tools, audio and video podcasts, and screencasts.
Inst7150 - Advanced Topics In Learning Object Design And Reuse, Fall 2005, David Wiley
Inst7150 - Advanced Topics In Learning Object Design And Reuse, Fall 2005, David Wiley
Instructional Technology & Learning Sciences - OCW
This course is designed to help you understand and apply advanced topics in the design, creation, and reuse of learning objects. The course is structured around a practical, hands-on project using learning objects, intermingled with readings and discussion on a variety of topics.
Inst7870 - Instructional Games, Spring 2005, Brett Shelton
Inst7870 - Instructional Games, Spring 2005, Brett Shelton
Instructional Technology & Learning Sciences - OCW
The goal of this course is to explore the field of instructional gaming through a survey of readings, existing products, and those in development.
Simulating Instructional Roles Through Pedagogical Agents, Amy L. Baylor, Yanghee Kim
Simulating Instructional Roles Through Pedagogical Agents, Amy L. Baylor, Yanghee Kim
Instructional Technology and Learning Sciences Faculty Publications
This paper describes the design and empirical validation of three distinct pedagogical agent roles (Expert, Motivator, and Mentor) for college students within the MIMIC (Multiple Intelligent Mentors Instructing Collaboratively) agent-based research environment. The pedagogical agent roles were operationalized by image, animation, affect, voice and script, and were developed in Poser 4 and implemented via Microsoft Agent. Two controlled experiments validated the instantiation of the three roles according to learner perception (N=78) and actual impact on motivation and learning (N=71). The results confirmed that the agent roles were not only perceived by the students to reflect their intended purposes but also …
Inst7150 - Understanding Online Interaction, Spring 2005, David Wiley
Inst7150 - Understanding Online Interaction, Spring 2005, David Wiley
Instructional Technology & Learning Sciences - OCW
This course is designed to provide an introductory level of understanding of the manner in which individuals interact with one another via the network. Possession of this understanding is absolutely critical to your ability to design effective learning environments on the network. This course takes an immersion approach to helping you develop your understanding by requiring you to make extensive, reflective use of several representative interactive media. You will also read several representative pieces of writing in each area.
Inst5240 - Producing Distance Education Resources, Spring 2005, Mimi Recker
Inst5240 - Producing Distance Education Resources, Spring 2005, Mimi Recker
Instructional Technology & Learning Sciences - OCW
This course focuses on the production of resources (broadly interpreted) for use in online education (including formal and informal settings). In particular, the course focuses on Internet-based tools and technologies, and how they are developed and applied for use in online learning.
Technical Requirements: Dreamweaver 8 or MX, File Transfer Software (FTP), WinZip or Equivalent
Oer Iid - Intro To Instructional Design, Spring 2005, Joanne Bentley
Oer Iid - Intro To Instructional Design, Spring 2005, Joanne Bentley
Other Educational Resources - OCW
Instructional technology is a systematic way of designing, developing, implementing, and evaluating the processes of learning and teaching with specific objectives based on research in human learning and communication. It employs a combination of human and nonhuman resources to bring about more effective instruction. Instructional technology includes aspects of instructional design, product development, interactive learning technologies, multimedia, distance education, and library and information literacy. Each aspect of the field has unique contributions to make to the teaching-learning process.