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Articles 1 - 4 of 4
Full-Text Articles in Education
Online Learning And Effective Leadership: The Importance Of Relationship Building And Culture, Nadine K. Rupp
Online Learning And Effective Leadership: The Importance Of Relationship Building And Culture, Nadine K. Rupp
Educational Foundations & Leadership Theses & Dissertations
Online and blended learning are becoming more important in k-12 public schools because of their flexibility and increased opportunity for students in urban as well as rural environments. Implementing and sustaining technology-based learning is a complex process that requires educational leaders to have a broad spectrum of knowledge and skills which are critical to the success of online programs. This case study research used in-depth interviews to gather data on how one district was able to provide a successful program using effective leadership skills. Three areas critical to success were identified in the data: clear vision and achievable goals, appropriate …
Effects Of Learner-To-Learner Interactions On Social Presence, Achievement And Satisfaction, Susan Elizabeth Allred Oyarzun
Effects Of Learner-To-Learner Interactions On Social Presence, Achievement And Satisfaction, Susan Elizabeth Allred Oyarzun
STEMPS Theses & Dissertations
The relationships between learner-to-learner interactions, achievement, social presence, and satisfaction in online learning have varying degrees of strength according to the research. More evidence is needed to identify clarify relationships among these variables and to identify best practices for designing learner-to-learner interactions to increase achievement, level of social presence, and learner satisfaction. This non-experimental, comparative study investigated the strategies used for learner-to-learner interactions effects on achievement, social presence, and satisfaction. Surveys measuring social presence and interaction quality were administered to instructors and students enrolled in 17 undergraduate asynchronous online courses. The surveys for instructors and students were the same, except …
Motivation And Learning In An Online Collaborative Project Using Gamification, Michele L. Hudiburg
Motivation And Learning In An Online Collaborative Project Using Gamification, Michele L. Hudiburg
STEMPS Theses & Dissertations
In 2012, there were 2.9 million students enrolled in graduate degrees and 22% were taking strictly online courses (Kena et al., 2014). Many students are not motivated to participate in collaborative learning experiences in online courses (Dirkx & Smith, 2004). Gamification, the inclusion of game elements in non-game contexts, has been shown to have a positive impact on motivation (Deterding, 2012; Kapp, 2012). Prior work has focused on structural gamification including elements such as points, levels, and badges as extrinsic motivators to traditional course activities. The current study explored content gamification including narrative, role-play, interactivity, and feedback in an online …
Developing Distance Education Content Using The Tappa Process, Robert L. Moore
Developing Distance Education Content Using The Tappa Process, Robert L. Moore
STEMPS Faculty Publications
The proliferation of distance education has occurred alongside the emerging technologies of the Web 2.0 and Web 3.0 environments, changing the way instructors approach, design, and deliver their instructional materials. In the past, instructional design (ID) practitioners relied on instruction system design (ISD) models that focused primarily on macroinstruction. It is now important for these practitioners to use microinstruction strategies to keep pace with the technology evolution. This case study describes the TAPPA (Target, Accomplishment, Past, Prototype, Artifact) Process which was created using the Generic Model for Design Research (GMDR) proposed by McKenney and Reeves (2012) and uses selected ID …