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Old Dominion University

Psychology

Psychology Theses & Dissertations

Narrative

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Full-Text Articles in Education

The Effect Of Narrative Feedback On The Learning And Transfer Of Complex Communication Skills, Rebecca A. Kennedy Jul 2017

The Effect Of Narrative Feedback On The Learning And Transfer Of Complex Communication Skills, Rebecca A. Kennedy

Psychology Theses & Dissertations

The purpose of the present research was to examine the effects of narrative performance feedback on learning and transfer of intercultural communication skills learned in an experiential training task. It was predicted that feedback based on a narrative structure, especially from a first-person perspective, would enhance learning by providing schemas for memory organization, contextual information, and emotional content. Using a healthcare-related training task, participants learned the CRASH principles of intercultural sensitivity and then performed a low-fidelity, text-based simulated conversation with a patient and patient’s family member. Participants were randomly assigned to one of three kinds of performance feedback: didactic, third-person …


An Evaluation Of Game Fiction-Enhanced Training: Using Narrative To Improve Trainee Reactions And Learning, Michael Beaumont Armstrong Oct 2015

An Evaluation Of Game Fiction-Enhanced Training: Using Narrative To Improve Trainee Reactions And Learning, Michael Beaumont Armstrong

Psychology Theses & Dissertations

Gamification is growing in popularity in instructional contexts like education and workplace training, but it is unclear which game elements are specifically conducive to improve learning outcomes. Narratives, which represent one way the game element “game fiction” is commonly implemented, have been used to improve learning outcomes over expository texts in the context of psycholinguistics, whereas the Technology-Enhanced Training Effectiveness Model (TETEM) proposes that certain individual differences impact the relationships between technology-enhanced training and learning outcomes. From this theoretical basis, this study gamified a training session with game fiction in order to improve reactions to training and learning over the …