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Full-Text Articles in Education

Using Minecraft To Integrate Common Core Activities Across Elementary School Curriculum, William A J Couling Dec 2016

Using Minecraft To Integrate Common Core Activities Across Elementary School Curriculum, William A J Couling

Capstone Projects and Master's Theses

Minecraft, an open world sandbox game rich with educational possibility, has been a growing sensation among elementary age children across the US. Though there has been some experimentation in a number of schools across the United States, there has been no mass movement to embracing Minecraft as a virtual learning environment. With advances in the fields of Virtual Learning Environments and the new wave of educational thinking known as the “Maker Movement,” the modern educational field has an opportunity for radical new ways of teaching. Using an elementary school as a model in the Monterey Bay area, I surveyed a …


An Analysis Of Secondary Integrated Stem Lesson Plans: Common Characteristics, Learning Expectations And The Impact From The Teacher's Definition Of I-Stem, Jacob Hayward Dec 2016

An Analysis Of Secondary Integrated Stem Lesson Plans: Common Characteristics, Learning Expectations And The Impact From The Teacher's Definition Of I-Stem, Jacob Hayward

Graduate Theses and Dissertations

This qualitative study investigated teachers’ understanding of their definition of I-STEM (Integrated STEM education), how those understandings manifested into lessons and associated lesson artifacts, how they assessed students in such lessons, and what factors or rationales supported their ability to conduct or not conduct I-STEM lessons. A survey was sent to the members of four professional organizations representing I-STEM disciplines to solicit their participation in this project. Ten teachers ranging from grades 9-12 participated in this study. Of those who responded, six teachers identified with National Science Teachers Association (NSTA), three teachers selected International Technology and Engineering Education Association (ITEEA), …


The Effects Of Cognitive Strategies Paired With Hands-On Or Virtual Manipulatives On Math Instruction For Students With Mathematical Learning Disabilities To Learn Word Problem Solving Skills, Kimberly Plute Jun 2016

The Effects Of Cognitive Strategies Paired With Hands-On Or Virtual Manipulatives On Math Instruction For Students With Mathematical Learning Disabilities To Learn Word Problem Solving Skills, Kimberly Plute

Theses and Dissertations

The purpose of this study was to evaluate the effects of using cognitive strategies with hands-on manipulatives, and cognitive strategies with virtual manipulatives to enhance problem solving skills of students with Mathematical Learning Disabilities (MLD), as well as their satisfaction with those strategies. Five, 5th graders with MLD participated in the study to learn word problem solving skills in a math class for 80 minutes, 5 days a week for 10 weeks. A single subject research design with ABC phases was used in the study. Results showed each student gained from 3.6 to 5.2 mean points of the weekly quizzes …


The Effects Of Using The Gomath Program On Teaching Computation Skills For Students With Learning Disabilities, Patricia Virginia Giordano May 2016

The Effects Of Using The Gomath Program On Teaching Computation Skills For Students With Learning Disabilities, Patricia Virginia Giordano

Theses and Dissertations

The purpose of this study was to evaluate the effects on teaching math computation skills to students with learning disabilities (LD) using the GoMath program and to examine the teachers’ and students’ satisfaction with this program in their teaching and learning. Four, 3rd and 4th graders with LD were taught by one special education teacher in a resource room and participated in learning computation skills for 60 minutes, 5 days per week for 12 weeks, using the Go Math program. A multiple baseline research design with A B phases across students was used to evaluate their performance. The findings indicated …


The Effects Of Dynamic Graphing Utilities On Student Attitudes And Conceptual Understanding In College Algebra, Ryan Vail Thomas May 2016

The Effects Of Dynamic Graphing Utilities On Student Attitudes And Conceptual Understanding In College Algebra, Ryan Vail Thomas

Graduate Theses and Dissertations

The goal of this study is to explore and characterize the effects of using a dynamic graphing utility (DGU) on conceptual understanding and attitudes toward mathematics, measured by the responses of college algebra students to an attitude survey and concepts assessment. Two sections of college algebra taught by the primary researcher are included in the study, with one group using the dynamic graphing utility Desmos (www.desmos.com), and the other using the TI-84 (or equivalent) graphing calculator as a control. The Precalculus Concept Assessment (Carlson, Oehrtman, & Engelke, 2010) was used to measure aspects of students’ conceptual understanding of course material, …


Technology In A Gifted And Talented Math Classroom: How It Impacts Students' Problem Solving And Mathematical Learning, Brandon H. French Jan 2016

Technology In A Gifted And Talented Math Classroom: How It Impacts Students' Problem Solving And Mathematical Learning, Brandon H. French

Theses and Dissertations--Science, Technology, Engineering, and Mathematics (STEM) Education

Technology has advanced greatly over the past few decades and the surge in the industry has impacted the workplace. As a result, K-12 education has worked to integrate 21st century skills into curriculum. Many times this is through STEM classes. This study examined the impact technology had on gifted and talented students’ achievement and creative construction. During a unit on Transformations, a control group received traditional instruction, while an experimental group received traditional instruction with an added technology component. A pre and posttest were given to both groups to measure student success with the geometry content. Results indicated that …