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Exploring Factors That Influence Computational Thinking Skills In Elementary Students’ Collaborative Robotics, William H. Stewart, Youngkyun Baek, Gina Kwid, Kellie Taylor
Exploring Factors That Influence Computational Thinking Skills In Elementary Students’ Collaborative Robotics, William H. Stewart, Youngkyun Baek, Gina Kwid, Kellie Taylor
Educational Technology Faculty Publications and Presentations
Recently educational robotics has expanded into curriculum beyond traditional STEM fields, and which can also be used to foster computational thinking (CT) skills. Prior research has shown numerous interdisciplinary benefits related to CT, however, these influential factors have often been investigated with relatively few variables. This study investigated factors that may lead to 4th and 5th grade elementary school students’ development of computational thinking skills in collaborative robotics activities by hypothesizing a model which proposed that a problem solving inventory, intrinsic motivation, and enjoyment were the main predictors of computational thinking skills. The model was then tested by surveying students …
What Leads To Player's Enjoyment And Achievement In A Mobile Learning Game?, Achraf Touati, Youngkyun Baek
What Leads To Player's Enjoyment And Achievement In A Mobile Learning Game?, Achraf Touati, Youngkyun Baek
Educational Technology Faculty Publications and Presentations
This study investigated students’ perceptions of competence and enjoyment of a mobile game within the context of mobile game-based learning. The proposed model showed that perceived competence and game attitude were the main predictors of enjoyment, while no direct relationship was found between perceived competence and achievement. The model simultaneously considered other factors such as prior game experience and intensity of use, and final analysis revealed that these two variables were directly related. Another important finding was the strong impact of prior game experience on perceived competence. Results are interpreted with reference to implications for possible means of improving learning …
Exploring How Individual Traits Influence Enjoyment In A Mobile Learning Game, Youngkyun Baek, Achraf Touati
Exploring How Individual Traits Influence Enjoyment In A Mobile Learning Game, Youngkyun Baek, Achraf Touati
Educational Technology Faculty Publications and Presentations
This study investigated individual traits as predictors of game enjoyment by including learning style, intrinsic motivation, collaboration skills, and computer game attitude as key parts of a model that also included achievement. Results of correlation and regression analyses revealed that intrinsic motivation was the only variable to predict game enjoyment. This supports the conceptualization of enjoyment as need satisfaction of intrinsic needs. Enjoyment was also found to be positively correlated with achievement. Other significant relations emerged, particularly how a player’s attitude toward games predicted intrinsic motivation. The present study examined children’s enjoyment experiences in the mobile version of the Minecraft …