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Instructional Media Design

Boise State University

Distance education

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Full-Text Articles in Education

From Emergency Remote Teaching (Ert) To Sustained Remote Teaching (Srt): A Comparative Semester Analysis Of Exchange Students’ Experiences And Perceptions Of Learning Online During Covid-19, William H. Stewart, Youngkyun Baek, Patrick R. Lowenthal Jun 2022

From Emergency Remote Teaching (Ert) To Sustained Remote Teaching (Srt): A Comparative Semester Analysis Of Exchange Students’ Experiences And Perceptions Of Learning Online During Covid-19, William H. Stewart, Youngkyun Baek, Patrick R. Lowenthal

Educational Technology Faculty Publications and Presentations

The COVID-19 pandemic caused universities worldwide to close campuses, forcing millions of teachers and students to resort to Emergency Remote Teaching (ERT) and learning. Though necessary, the sudden move to remote delivery marked a significant departure from the standards and norms in distance education. In Korea, the pandemic coincided with the start of the 2020 academic year. Though ERT was new and unplanned during the first semester of the year, it became Sustained Remote Teaching (SRT) in the second. Through the lens of performance improvement theory, we sought to determine if students’ experiences and perceptions with learning remotely via SRT …


Distance Education Under Duress: A Case Study Of Exchange Students’ Experience With Online Learning During The Covid-19 Pandemic In The Republic Of Korea, William H. Stewart, Patrick R. Lowenthal Jan 2022

Distance Education Under Duress: A Case Study Of Exchange Students’ Experience With Online Learning During The Covid-19 Pandemic In The Republic Of Korea, William H. Stewart, Patrick R. Lowenthal

Educational Technology Faculty Publications and Presentations

COVID-19 caused universities around the world to transition overnight to some type of remote learning or online format. The way this occurred, though necessary, was a departure from the standards and norms of traditional distance education and was a drastic change for the majority of faculty and students who had no prior experience with remote, blended, or online learning. This case study was conducted in the Republic of Korea with 15 international exchange students who found themselves forced to take distance education courses on an empty campus during the COVID19 pandemic. Themes of isolation and loneliness, diverse learning experiences, little-to-no …


Experiences And Perceptions Of Exchange Students Learning Online During The Covid-19 Pandemic In The Republic Of Korea: An Exploratory Descriptive Study, William H. Stewart, Patrick R. Lowenthal Jul 2021

Experiences And Perceptions Of Exchange Students Learning Online During The Covid-19 Pandemic In The Republic Of Korea: An Exploratory Descriptive Study, William H. Stewart, Patrick R. Lowenthal

Educational Technology Faculty Publications and Presentations

The COVID-19 pandemic forced schools worldwide to suddenly transition to remote learning. The change forced students, who might not choose to take distance education courses, to adjust to a new way of completing their coursework. Further, this impacted certain student groups like exchange students more adversely since distance courses complicated academic exchanges by rendering short-term exchange students isolated on an empty campus in a foreign country, all while recently arriving to both. There are many intrinsic hardships to academic exchanges but there is a lack of research on exchange students' experiences learning online when immediately transitioning from face-to-face courses to …


Developing Online Sense Of Community: Graduate Students' Experiences And Perceptions, Jesus Trespalacios, Lida J. Uribe-Florez Jan 2020

Developing Online Sense Of Community: Graduate Students' Experiences And Perceptions, Jesus Trespalacios, Lida J. Uribe-Florez

Educational Technology Faculty Publications and Presentations

Building a sense of community (SoC) is an important process in the success of distance education and students’ retention. However, developing a community in online learning environments is not an easy task. The purpose of this research study is to explore perceptions of graduate students on SoC and learning after using different collaborative activities with diverse forms of interaction (text, audio, and video) in an online educational research course. Quantitative data from two surveys and qualitative data from individual interviews were collected. Findings indicate that multimodal and scaffolding interactive activities help to support connectedness and learning, and therefore foster online …


Online Course Design: A Review Of The Canvas Course Evaluation Checklist, Sally Baldwin, Yu-Hui Ching Jul 2019

Online Course Design: A Review Of The Canvas Course Evaluation Checklist, Sally Baldwin, Yu-Hui Ching

Educational Technology Faculty Publications and Presentations

The evaluation of online courses is an important step in providing quality online courses. There are a variety of national and statewide evaluation tools used to help guide instructors and course designers of online courses (e.g., Quality Matters, OSCQR). This paper discusses a newly released course evaluation instrument from Canvas, the second largest learning management system (LMS) used by higher education institutions in the United States. The characteristics and unique features of the Canvas Course Evaluation Checklist (CCEC) are discussed. The CCEC is also compared to established national and statewide evaluation instruments. This review is helpful for those interested in …


Using World Of Warcraft To Teach Research Methods In Online Doctoral Education: A Student-Instructor Duoethnography, Chareen Snelson, Christopher I. Wertz, Kimberly Onstott, Jason Bader May 2017

Using World Of Warcraft To Teach Research Methods In Online Doctoral Education: A Student-Instructor Duoethnography, Chareen Snelson, Christopher I. Wertz, Kimberly Onstott, Jason Bader

Educational Technology Faculty Publications and Presentations

The educational potential of games has captured the ongoing interest of scholars and educators who have sought to understand when, how, and under what conditions games support the teaching and learning process. General knowledge of how games support literacy, scientific thinking, or social learning has been theorized and researched, but some applications of game-based learning remain unexplored. One area where much remains to be learned is within online doctoral education and particularly in the poorly understood area of research methods education. In this study, three doctoral students and an instructor collaboratively fieldtested a set of instructional activities within World of …


Using Importance-Performance Analysis To Guide Instructional Design Of Experiential Learning Activities, Sheri Anderson, Yu-Chang Hsu, Judy Kinney Dec 2016

Using Importance-Performance Analysis To Guide Instructional Design Of Experiential Learning Activities, Sheri Anderson, Yu-Chang Hsu, Judy Kinney

Educational Technology Faculty Publications and Presentations

Designing experiential learning activities requires an instructor to think about what they want the students to learn. Using importance-performance analysis can assist with the instructional design of the activities. This exploratory study used importance-performance analysis in an online introduction to criminology course. There is limited research on experiential learning in online courses as well as empirical data to assist with the instructional design of the experiential learning activities. The primary goal of this article is to demonstrate the use of importance- performance analysis to guide the instructional design of experiential learning activities.


Micro-Level Design For Multimedia-Enhanced Online Courses, Chareen Snelson, Patt Elison-Bowers Dec 2007

Micro-Level Design For Multimedia-Enhanced Online Courses, Chareen Snelson, Patt Elison-Bowers

Educational Technology Faculty Publications and Presentations

Micro-level instructional design refers to the practice of designing and producing small units of instruction. At the microlevel processes such as shifting focus to small-scale design, applying learning theory, managing the technology, and evaluating the micro-design are implemented. The shift in focus to small-scale design centers attention on design of the multimedia products implemented in the online classroom. Theories of multimedia learning are selected and applied to the micro-level design to maximize the potential for effective instructional communication and learning. Managing the technology involves accounting for issues of compression, file size, and appropriate format for Web-based delivery. Evaluation, supported by …