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Technology and Innovation

University of Connecticut

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Innovation

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Full-Text Articles in Business

An Analysis Of The Effectiveness Of Virtual Reality In Distance Learning, Rashana Weerasinghe Dec 2022

An Analysis Of The Effectiveness Of Virtual Reality In Distance Learning, Rashana Weerasinghe

Honors Scholar Theses

This study focuses on the applicability of emerging technologies in education. To explore this, our research was conducted through an “Intro To Emerging Technology” course taught by the OPIM Department at the University of Connecticut. The class meets in two modalities: virtual reality environment and video-conferencing platform. Our research explores the learning outcomes produced by the different classroom environments, seeking to better understand the impact of virtual reality in distance learning. The purpose of this is to identify and predict how virtual reality will be integrated into a distance learning environment and understand if it can be used as a …


Creating Spaces For Innovation In The Workplace, Michael Rodriguez Jan 2017

Creating Spaces For Innovation In The Workplace, Michael Rodriguez

Published Works

When libraries create innovative spaces—or spaces for innovation—they are mostly public-facing spaces. They might be learning commons, makerspaces, collaboration rooms, digital production labs, 3D printing stations, innovation studios, kiosks, incubators, and other buzzwords for physical spaces designed to foster creative productivity through technology and collaboration. At the same time, these transformations have the effect of framing library innovation as heavily public-facing and presenting innovation in terms of technology adoption. Spaces that foster intraorganizational, entrepreneurial innovation by library workers are no less essential yet are largely overlooked in the literature and in practice. This chapter draws on studies, concepts, and models …