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Full-Text Articles in Philosophy
No Player Is Ideal: Why Video Game Designers Cannot Ethically Ignore Players’ Real-World Identities, Erica L. Neely
No Player Is Ideal: Why Video Game Designers Cannot Ethically Ignore Players’ Real-World Identities, Erica L. Neely
Philosophy and Religion Faculty Scholarship
As video games flourish, designers have a responsibility to treat players and potential players justly. In deontological terms, designers are obliged to treat all of them as having intrinsic worth. Since players are a diverse group, designers must not simply focus on an idealized gamer, who is typically a straight white male. This creates a duty to consider whether design choices place unnecessary barriers to the ability of certain groups of players to achieve their ends in playing a game. I examine the design implication of this for the gameworld, avatar design, and accessibility to players with disabilities. I also …
Two Concepts Of Community, Erica L. Neely
Two Concepts Of Community, Erica L. Neely
Philosophy and Religion Faculty Scholarship
Communities play an important role in many areas of philosophy, ranging from epistemology through social and political philosophy. However, two notions of community are often conflated. The descriptive concept of community takes a community to be a collection of individuals satisfying a particular description. The relational concept of community takes a community to consist of more than a set of members satisfying a particular trait; there must also be a relation of recognition among the members or between the members and the community as a whole. The descriptive concept is simpler, however, it does not provide a sufficiently robust concept …