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Full-Text Articles in Digital Humanities
“87% Missing”: Preserving Video Game History In A Canadian Copyright Context, Amelia Clarkson, Magnus Berg
“87% Missing”: Preserving Video Game History In A Canadian Copyright Context, Amelia Clarkson, Magnus Berg
Digital Initiatives Symposium
In 2020, the University of Toronto Mississauga campus library acquired the largest collection of video games in Canada from prolific collector Syd Bolton, whose vision was for it to not only be preserved but also playable and publicly accessible. Over the past three years, the collections team has been processing the collection to facilitate access onsite, and in 2024 aims to begin the next step of digitally preserving the collection. In the summer of 2023, the Video Game History Foundation and the Software Preservation Network co-authored a report on the dire state of availability of classic games, with the goal …