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Film and Media Studies

2020

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Full-Text Articles in Art and Design

War Of The Moon, Bibiana Medkova Dec 2020

War Of The Moon, Bibiana Medkova

Masters Theses

Space, in the post-World War context, was the new frontier of ‘global’ dominion. Space Race of the 1950s was a competition to signal technological capability and military strength. The objective of War of the Moon is to unpack the motivation for Moon race in 1950s. What did countries have to gain politically, economically, socially and technologically by conquering space and landing on the moon. At what cost? Who financed it, and where did the labor, land, and raw materials sourced come from. And how it was used to accomplish said landing. Space security is a massive aspect of all current …


"Revolution", Noelle Lilley Dec 2020

"Revolution", Noelle Lilley

Capstones

When faced with gun violence in 1990s Canarsie, one 17-year-old carried his community on his back. “Revolution” chronicles the rise and fall of the Canarsie arts youth-led movement, Team Revolution, and the man at the center of it all: Divine Bradley.


Making Data Playable: A Game Co-Creation Method To Promote Creative Data Literacy, Stefan Werning Dec 2020

Making Data Playable: A Game Co-Creation Method To Promote Creative Data Literacy, Stefan Werning

Journal of Media Literacy Education

This article explores how making data playable, i.e. developing exploratory co-creation techniques that use elements of play and games to interpret small to mid-sized datasets beyond the current focus on visual evidence, can help a) promote creative data literacy in higher education, and b) expand existing definitions of data literacy. The article briefly investigates playful characteristics in existing data practices, and discusses how this perspective compares to existing frameworks that define data literacy. In a second step, we present a Discursive Game Design technique to promote creative data literacy. The article reports on findings from a sample workshop, during which …


News Dec 2020

News

In The Loop

News briefs: Hollywood Reporter Honor; Studio CDM Documents Remote Initiatives; Animation Jam Goes Virtual; "Tom of Your Life" Film Release; D.E.F. Showcase 2020; Trackmania Soundtrack; Alumnus Commemorates St. Vincent de Paul; Alumni Games at PixelPop; Cybersecurity Champion


Animals In Drama And Theatrical Performance: Anthropocentric Emotionalism, Peta Tait Dec 2020

Animals In Drama And Theatrical Performance: Anthropocentric Emotionalism, Peta Tait

Animal Studies Journal

This article outlines how nonhuman animals are framed by the emotions of drama, theatre and contemporary performance and considers a distinctive tradition in western culture of enacting animal characters who function as surrogate humans. It argues that, contradictorily, while animal characters confirm anthropocentric emotionalism, drama also contains pro-animal values and concern for animal welfare. Animals embodying emotions in theatrical languages are part of the way animals are used in the traditions of western culture and to think and philosophize with, but they also indicate thinking about the emotions in theatrical performance. The article considers if, however, staging living animals can …


Neorrealismo Y Cine En Cuba: Historia Y Discurso En Torno A La Primera Polémica De La Revolución, 1951–1962, Anastasia Valecce Nov 2020

Neorrealismo Y Cine En Cuba: Historia Y Discurso En Torno A La Primera Polémica De La Revolución, 1951–1962, Anastasia Valecce

Purdue Studies in Romance Literatures

Neorrealismo y cine en Cuba: Historia y discurso entorno a la primera polémica de la Revolución, 1951-1962 examina la historia estética y las relaciones entre la producción cinematográfica cubana y el neorrealismo italiano. El recorrido histórico comienza en 1951, antes del triunfo de la Revolución, y termina en 1962, año que marca la ruptura entre los cineastas cubanos y la estética neorrealista italiana. Las colaboraciones principales sucedieron entre los directores de cine Tomás Gutiérrez Alea y Julio García Espinosa y el cineasta neorrealista italiano Cesare Zavattini. Las circunstancias que llevaron al fin de las relaciones entre Zavattini y los cineastas …


Fall 2020 Oct 2020

Fall 2020

In The Loop

Studio CDM Documents Remote Initiatives; "Tom of Your Life" Film Release; Animation Jam Goes Virtual; DePaul Experimental Film Showcase 2020; Trackmania Soundtrack; Alumni Games at Pixel Pop; Alumnus Commemorates St. Vincent de Paul; Cybersecurity Champion Alina Kuzmenkova; Walking the Walk: Youth programs at CDM express DePaul’s Vincentian values; Fair Treatment: Three initiatives address racial inequity in health care; They've Got You Covered: A School of Design instructor leads a cottage industry of makers protecting essential workers from the novel coronavirus; Meet Would-Be Hot Topic Influencer Vera Drew; Data Detectives: CDM helps Chicago track the racial proportions of its COVID-19 cases


De La Gravure Scientifique À La Gravure Artistique : Le Burin De Pierre Lyonet Et De Cécile Reims, Hélène Laulan, Caroline Anthérieu-Yagbasan Oct 2020

De La Gravure Scientifique À La Gravure Artistique : Le Burin De Pierre Lyonet Et De Cécile Reims, Hélène Laulan, Caroline Anthérieu-Yagbasan

The Goose

Comment l’image peut-elle nous faire habiter le monde ? Pour répondre à cette problématique, nous cherchons ici à interroger la tension peut-être trop tranchée entre images scientifiques et images artistiques, pour construire un questionnement ontologique sur l’image. Cette réflexion s’appuiera sur la pratique de deux graveurs, l'un dit « scientifique », et l'autre « artiste ».


Plastic Goes Concrete: "Plasticnic" And "Plasticpoems", Two Animated Poetry Videos About Plastic Pollution, Fiona Tinwei Lam, Nhat Truong, Tisha Deb Pillai Oct 2020

Plastic Goes Concrete: "Plasticnic" And "Plasticpoems", Two Animated Poetry Videos About Plastic Pollution, Fiona Tinwei Lam, Nhat Truong, Tisha Deb Pillai

The Goose

The author describes the creation of two short animated video poems about plastic pollution that originated in concrete/visual poems. "Plasticnic" is a humorous and colourful narrated video based on a shaped poem depicting how we enjoy nature while simultaneously harming it through plastic consumption. "Plasticpoems" is a text-based, unnarrated animated video poem about plastic pollution based on two shaped/visual/concrete poems.


Minecrafting Bar Mitzvah: Two Rabbis Negotiating And Cultivating Learner-Driven Inclusion Through New Media., Owen Gottlieb Oct 2020

Minecrafting Bar Mitzvah: Two Rabbis Negotiating And Cultivating Learner-Driven Inclusion Through New Media., Owen Gottlieb

Articles

In 2013, a boy with special needs used the video game Minecraft to deliver the sermon at his bar mitzvah at a Reform synagogue, an apparently unique ritual phenomenon to this day. Using a narrative inquiry approach, this article examines two rabbis’ negotiations with new media, leading up to, during, and upon reflection after the event. The article explores acceptance, innovation, and validation of new media in religious practice, drawing on Campbell’s (2010) framework for negotiation of new media in religious communities. Clergy biography, philosophy, and institutional context all impact the negotiations with new media. By providing context of a …


Undocumented Migration And Political Community In Susan Meiselas's Crossings Photographs, Sarah Bassnet Oct 2020

Undocumented Migration And Political Community In Susan Meiselas's Crossings Photographs, Sarah Bassnet

Visual Arts Publications

In 1989, Magnum photographer Susan Meiselas (b. 1948) photographed irregular border crossings in southern California. At the time, it was relatively easy for undocumented migrants from Central America and Mexico to cross between ports of entry, even as there was growing pressure on American officials to address border security.1 One photograph in Meiselas’s Crossings series depicts a border patrol officer apprehending a migrant off the interstate near Oceanside (fig. 1). Two torsos fill the center of the image. The officer grasps the man’s clothing, propelling him toward the nearby vehicle. With heads cut off by the frame and backs turned, …


The Modes Of Intervention In Alvin Lucier’S I Am Sitting In A Room, Daniel Fox Sep 2020

The Modes Of Intervention In Alvin Lucier’S I Am Sitting In A Room, Daniel Fox

Dissertations, Theses, and Capstone Projects

Alvin Lucier’s I am sitting in a room (1969) is an icon of experimental music and sound art. The sizable literature addressing the aesthetic and philosophical implications of this piece rarely discusses the performance practice beyond what is indicated in the score itself. This is problematic for two reasons: 1) The meaning that is derived from the piece often hinges not just on what sounds are obtained, but on how they are obtained. 2) Over the past 50 years, changes in the performance practice have altered what constitutes the work: magnetic tape was used until 2000 when it was replaced …


Knights Of The Round Table Mesa: A Brief Study In The Paintings And Books On The American West, Mitchell A. Gehman Aug 2020

Knights Of The Round Table Mesa: A Brief Study In The Paintings And Books On The American West, Mitchell A. Gehman

Bound Away: The Liberty Journal of History

This article investigates how printed material and visual arts helped create the image of the cowboy in American popular culture. This perception did much to influence the popular memory of the American West and had significant consequences for the development of American identity.


Still, Unfolding, Ramolen Mencero Laruan Aug 2020

Still, Unfolding, Ramolen Mencero Laruan

Electronic Thesis and Dissertation Repository

Together with my Master of Fine Art thesis exhibition, still, unfolding, at Zalucky Contemporary (Toronto, Ontario), this dossier constitutes the following accompanying components: a comprehensive artist statement, documented artwork, an interview with artist Erika DeFreitas, and a curriculum vitae. These components contextualize my subject-position, and outline theoretical research, motivations, and reflections that drive my work. I expand on the diasporic experience, politics of knowledge, and the autobiographical genre as they are linked methodologies in the retrieval of immigrant histories. The fusion of autobiography and fiction becomes a hopeful approach in challenging forgotten or omitted history and confronts the expectations …


Intermedialidad En El Documental Cubano Contemporáneo, Esteban Alfonso Lopez Jul 2020

Intermedialidad En El Documental Cubano Contemporáneo, Esteban Alfonso Lopez

FIU Electronic Theses and Dissertations

Cuban documentaries, which have experienced dramatic changes in the last two decades, are now more in tune with the most recent global trends in cinema. However, the scarce implementation within the documentary genre of other perspectives and modes of analysis, outside those that are purely cinematographic, has stalled investigations in the field, thus creating a disengagement with the structural and thematic renovation that has been taking place within the discourse of contemporary Cuban documentaries.

My dissertation “Intermedialidad en el documental cubano contemporáneo” examines a select sample of representative texts and Cuban documentaries, with a view to adapting and/or developing an …


Evaluating Audience Engagement Of An Immersive Performance On A Virtual Stage, Victoria J. Kraj, Thomas Maranzatto, Joe Geigel, Reynold Bailey, Cecillia Ovesdotter Alm Jul 2020

Evaluating Audience Engagement Of An Immersive Performance On A Virtual Stage, Victoria J. Kraj, Thomas Maranzatto, Joe Geigel, Reynold Bailey, Cecillia Ovesdotter Alm

Frameless

Presenting theatrical performances in virtual reality (VR) has been an active area of research since the early 2000's. VR provides a unique form of storytelling, which is made possible through the use of physically and digitally distributed 3D worlds.

We describe a methodology for determining audience engagement in a virtual theatre performance. We use a combination of galvanic skin response (GSR) data, self-reported positive and negative affect schedule (PANAS), post-viewing reflection, and a think aloud method to assess user reaction to the virtual reality experience.

In this study, we combine the implicit physiological data from GSR with explicit user feedback …


Savage Words, Lee Tusman Jul 2020

Savage Words, Lee Tusman

Electronic Literature Organization Conference 2020

Savage Words is a realtime massive multiplayer online text space as well as a collaborative poem and asynchronous chatroom. It is a corner of the internet built on the platform Your World of Text, an infinite grid of text editable by visitors.

Throughout the conference period, participants can join in a communal writing, a textual table of simultaneous and asynchronous shared writing. ASCII images, freewheeling conversations, 'Poetry', and other forms of experimental text will be woven together into a freewheeling shared work.

Screenshots of the unfolding text will be saved at regular intervals, to be published after the conclusion of …


Poetry For Seers Or The Peruvian Visual Poetic Tradition In Front Of New Media, Michael Hurtado, Pamela Medina, Enrique García, Michael Prado Jul 2020

Poetry For Seers Or The Peruvian Visual Poetic Tradition In Front Of New Media, Michael Hurtado, Pamela Medina, Enrique García, Michael Prado

Electronic Literature Organization Conference 2020

Since the first decades of the twentieth century, Peruvian poetic tradition has been characterized by experimental uses of language. Among these possibilities, some records tensioned this medium from the link with the plastic arts, as in the case of the poetry of José María Eguren, while others opted for the playing with the spatiality and visuality of the blank sheet, such as in the case of the work of Carlos Oquendo de Amat. However, it is not until the appearance of the poetry of César Vallejo, specifically with a poems like Trilce in 1922, that these breakages force us to …


Glitch Reading: [Re]Mediation And The Protocols Of Reading, Jacob Reber Jul 2020

Glitch Reading: [Re]Mediation And The Protocols Of Reading, Jacob Reber

Electronic Literature Organization Conference 2020

In this paper, I outline a methodology for reading poetic works that operate between media environments, noting the subtle shifts and failures that mark the material changes. The space between mediums and processes of remediation produce residue from the various material substrates and protocols of reading that adhere to works moving through networks. The attention to the residue can be understood as glitches, which proliferate the possibilities of reading and reveal the construction of imbricated reading environments. This is a practice I want to consider through the framework of glitch reading. Drawing on Rosa Menkman's theorization of glitches and Tan …


Productive Misreading In Intermedia Art: Four Approaches By A Musician, Jeff Morris, Elisabeth Blair Jul 2020

Productive Misreading In Intermedia Art: Four Approaches By A Musician, Jeff Morris, Elisabeth Blair

Electronic Literature Organization Conference 2020

This discussion examines the evolution and lessons of four artistic performance works that engage with text and imagery with the mindset of a composer, rather than as an author or visual artist. The works involve computer music, improvisation, video art, generative art techniques, and challenging aesthetics. An analytical discussion reveals that different forms and mechanisms of reading are manifest in the artworks, and reflections upon these elucidate the intermedial nature of reading and the productive, expressive potential of interfering with these processes.


Spring 2020 Jun 2020

Spring 2020

In The Loop

Letter from the Dean: Advancing Past Adversity; Look Who's Talking: Expert Talk Series; Seen and Heard; Keeping It Real: Client Web Projects for Students; OMG, It's DIBS, LOL!; X-ray Vision: Brian Andrews bones up on anthropomorphic entities and virtual realty in an audacious Project Bluelight film; Nothing But Net: Shannon Linares scores a win for female and first-generation college students in network engineering and cybersecurity careers; Mix Master: Claire Rosas blends disciplines and social synergy in her designs, from egg-ceptional typography to adaptive ergs


The Transformation Of R.A. Kosasih's Mahabharata Wayang Comics Design: Comparison Of The 1955 Version With The 1975 Version, Iwan Gunawan May 2020

The Transformation Of R.A. Kosasih's Mahabharata Wayang Comics Design: Comparison Of The 1955 Version With The 1975 Version, Iwan Gunawan

International Review of Humanities Studies

Mahabharata was an epic Hindu story that has been adapted to comics for so many times, by many comic artists. R.A. Kosasih, was one that was known for his mastery in creatingWayang Comics, and Mahabharata was his best creation. He created two versions of Mahabharata comics. The first was in 1955, published by Melodi and the second in 1975, by Maranatha. The storylines were basically the same, but there were differences not only in formats or spelling system, but in the visual narratives. The pictures in Maranatha version were designed in a more up dated style in comics. In the …


Cultural Policy And The Rise Of Multiculturalism Study Of Fine Arts Exhibition In The 2000s, The National Gallery Of Indonesia, Citra Smara Dewi May 2020

Cultural Policy And The Rise Of Multiculturalism Study Of Fine Arts Exhibition In The 2000s, The National Gallery Of Indonesia, Citra Smara Dewi

International Review of Humanities Studies

This study focuses on the role of cultural policy in the rise of multiculturalism with a case study of the Indonesian Art Exhibition, Pameran Seni Rupa Nusantara (PSRN) 2000s, which was initiated by a cultural institution, the National Gallery of Indonesia (GNI). PSRN exhibition is one of the important programs of GNI because it gives space to the artists of the archipelago - not just Java and Bali - to present works of modern-contemporary art rooted in local wisdom. As a nation that has the characteristics of pluralism, the spirit of multiculturalism in art has become very significant, especially in …


The Object Memory Palace, Amra Causevic May 2020

The Object Memory Palace, Amra Causevic

Theses and Dissertations

I am interested in orchestrating instances of potentiality or concrete possibilities that proposes the futurity of play through means of touch, activation, assembly, and interaction within art spaces. The installation mentioned is composed of found objects and repurposed materials that address themes of place, memory, object-ness, and the archive, through gestural means of poetics and map making. It is an invitation to create new logics and find moments of empathy, connectivity, and hopes for a collective.


Female Leaders Navigate The Arts, Post 'Me Too', Peyton Kennedy May 2020

Female Leaders Navigate The Arts, Post 'Me Too', Peyton Kennedy

Senior Honors Projects, 2020-current

As the lights dim and the curtain rises on a theatrical production, there are roles to fill onstage and off. Perhaps the most important roles in modern theatre are those of leadership. Leaders in the arts have the power to influence company communication, shape the culture of the rehearsal room and navigate through a crisis. However, leadership and power can be manipulated, as the world witnessed through the ‘me too’ movement. As allegations rose against prominent leaders, the push for change strengthened. We are now three years past Hollywood’s ignition of the ‘me too’ movement, which prompts the question: have …


Explorations Of Liminality And Intersectionality In Tabletop Games, Alyna Kim May 2020

Explorations Of Liminality And Intersectionality In Tabletop Games, Alyna Kim

Honors Thesis

In fantasy role-playing games (RPGs), especially tabletop role-playing games (TTRPGs), participants are required to collaborate to create not only fantasy personas in the shape of characters, but also the world and space that makes up the game itself. Participants therefore create a sense of both time and space that exist outside of basic reality. The created space and time––referred to as a world or a story––exists as a liminal space that participants and characters use as a tool to both exist and explore. While the participants exist physically in the real world, the game space allows them to go beyond …


Cat & Mouse, Leah Flook May 2020

Cat & Mouse, Leah Flook

Art Theses and Dissertations

An early and pervasive paranormal experience cements my interest in the invisible link between predator, prey, and bait. My sculptural installations and drawings create spaces to evade, lure, misdirect, and trap my elusive phantom. I divide my research into three sections; The Stadium, The Players, and The Game. The Stadium is a separate world, one that holds different laws and physics. Here, I explore the correlation between Slapstick Comedy and Horror genres and their ability to bend reality in order to create a story arch. The Players references tropes played out within these genres, Ophelia and the Final Girl, and …


Exploring A Qualitative Approach To Arts Advocacy And Evaluation, Lycette C. Belisle May 2020

Exploring A Qualitative Approach To Arts Advocacy And Evaluation, Lycette C. Belisle

Undergraduate Theses

The quantitative impact of the arts has become an increasingly important factor in determining the overall value of a project, and is often used to determine acceptance of submissions, public recognition and funding disbursement. This project evaluates current understandings of how the arts function within society, popular methods for determining the value of the arts and explores how qualitative reasoning can be utilized to communicate the value of supporting artistic endeavors. While placing a numerical value on the arts based on data collection can be important, this project will aim to evaluate the implications of relying so heavily on facts …


Dunidedcudigunadie, Lawrence Reid May 2020

Dunidedcudigunadie, Lawrence Reid

Electronic Theses and Dissertations

The artist discusses his Master of Fine Arts exhibit, titled DUNIDEDCUDIGUNADIE. The exhibit is to be held at the Tipton Gallery in downtown Johnson City, TN, from April 2nd to April 10th, 2020. A live reception will be held the evening of April 3rd, featuring a performance with the work, titled Look at You!

The following thesis explores the artist’s formative years – investigating how childhood experiences combine with artistic and theoretical influences to inform his art-making process.


Alfred Hitchcock As A Cinematic Architect Of Suspense, Hannah Both May 2020

Alfred Hitchcock As A Cinematic Architect Of Suspense, Hannah Both

Architecture Undergraduate Honors Theses

Film has the ability to evoke powerful emotional reactions from its audience through the emotional atmosphere it creates. This almost intangible quality is difficult to quantitatively describe. Architecture, to the learned few, has a similar ability to evoke emotional reactions to the spatial atmosphere it creates. Broadly, the goal of this research is to investigate the emotional influence of suspense in cinematic space and how it might quantitatively be described through a series of definable principals or space making strategies evident through an analysis of Rear Window. The medium of film allows space to be released from the physical …