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Full-Text Articles in Art and Design

Savage Words, Lee Tusman Jul 2020

Savage Words, Lee Tusman

Electronic Literature Organization Conference 2020

Savage Words is a realtime massive multiplayer online text space as well as a collaborative poem and asynchronous chatroom. It is a corner of the internet built on the platform Your World of Text, an infinite grid of text editable by visitors.

Throughout the conference period, participants can join in a communal writing, a textual table of simultaneous and asynchronous shared writing. ASCII images, freewheeling conversations, 'Poetry', and other forms of experimental text will be woven together into a freewheeling shared work.

Screenshots of the unfolding text will be saved at regular intervals, to be published after the conclusion of …


Poetry For Seers Or The Peruvian Visual Poetic Tradition In Front Of New Media, Michael Hurtado, Pamela Medina, Enrique García, Michael Prado Jul 2020

Poetry For Seers Or The Peruvian Visual Poetic Tradition In Front Of New Media, Michael Hurtado, Pamela Medina, Enrique García, Michael Prado

Electronic Literature Organization Conference 2020

Since the first decades of the twentieth century, Peruvian poetic tradition has been characterized by experimental uses of language. Among these possibilities, some records tensioned this medium from the link with the plastic arts, as in the case of the poetry of José María Eguren, while others opted for the playing with the spatiality and visuality of the blank sheet, such as in the case of the work of Carlos Oquendo de Amat. However, it is not until the appearance of the poetry of César Vallejo, specifically with a poems like Trilce in 1922, that these breakages force us to …


Glitch Reading: [Re]Mediation And The Protocols Of Reading, Jacob Reber Jul 2020

Glitch Reading: [Re]Mediation And The Protocols Of Reading, Jacob Reber

Electronic Literature Organization Conference 2020

In this paper, I outline a methodology for reading poetic works that operate between media environments, noting the subtle shifts and failures that mark the material changes. The space between mediums and processes of remediation produce residue from the various material substrates and protocols of reading that adhere to works moving through networks. The attention to the residue can be understood as glitches, which proliferate the possibilities of reading and reveal the construction of imbricated reading environments. This is a practice I want to consider through the framework of glitch reading. Drawing on Rosa Menkman's theorization of glitches and Tan …


Productive Misreading In Intermedia Art: Four Approaches By A Musician, Jeff Morris, Elisabeth Blair Jul 2020

Productive Misreading In Intermedia Art: Four Approaches By A Musician, Jeff Morris, Elisabeth Blair

Electronic Literature Organization Conference 2020

This discussion examines the evolution and lessons of four artistic performance works that engage with text and imagery with the mindset of a composer, rather than as an author or visual artist. The works involve computer music, improvisation, video art, generative art techniques, and challenging aesthetics. An analytical discussion reveals that different forms and mechanisms of reading are manifest in the artworks, and reflections upon these elucidate the intermedial nature of reading and the productive, expressive potential of interfering with these processes.


Two's Accompany: Understanding Acceptance Through Animation, Brian Phinn Jan 2020

Two's Accompany: Understanding Acceptance Through Animation, Brian Phinn

Electronic Theses and Dissertations, 2020-

Animation as a medium has broad appeal based on its ability to convey stories in universal ways. This art form bridges cultural barriers that allow relationships to form through shared interests. Music also shares similar traits. Based on the global understanding of music and its history of use in film, the conclusion is the acceptance of different musical tastes can parallel acceptance of differing ideologies. When clashing ideological beliefs cause societal conflict, it is essential to remember that friendships cultivate through commonalities. The purpose of this study is to create an animated short film that presents the story of two …


Afrofuturism In Animation: Self Identity Of African Americans In Cinematic Storytelling, Dana Barnes Jan 2020

Afrofuturism In Animation: Self Identity Of African Americans In Cinematic Storytelling, Dana Barnes

Electronic Theses and Dissertations, 2020-

My work addresses the importance of self-identity within the Black culture of the United States of America through the depiction of an African American boy who must look into himself to overcome a difficult bullying situation. Animation as a medium is an ideal tool for interrogating the Western perspective of identity through cinematic storytelling. Using established animation methods, I created a visual narrative to portray the impact self-identity has on an individual's actions in certain social conditions. The film expands the medium of animation to subvert the narrative expectations of bullying and presents the idea of identity as a nonconforming …


Alexander: A Dive Into Identity, Inspiration, And Release Of The Creative Self, Alyssa Garoogian Jan 2020

Alexander: A Dive Into Identity, Inspiration, And Release Of The Creative Self, Alyssa Garoogian

Electronic Theses and Dissertations, 2020-

Alexander is a story of overcoming the fear of personal artistic expression. Alexander is the son of an affluent family who was found to have musical talent at a young age. Alex grows to enjoy music, but rote exercises alone begin to disillusion the promising musician. Regardless, Alexander dutifully practices piano exercises daily, bored by the lack of creative stimulation but afraid to openly admit it. After an accidental music note sparks his imagination, Alexander escapes into fantasy: a colorful visualization of the original music he creates. Within this fantasy, a warm, supportive community leads Alexander to his most significant …


Seeds Of Doubt, Amber Hilson Jan 2020

Seeds Of Doubt, Amber Hilson

Electronic Theses and Dissertations, 2020-

Seeds of Doubt is a two-dimensional (2D) animated film that explores how anxiety can stifle personal growth. The film demonstrates how accepting and coping with this anxiety can help you return to a place of calm and allow you to blossom. Roma, a young witch, struggles to use her magic to successfully make her crops grow. Her lack of confidence leaves her stuck inside the greenhouse until she is ready to move on to the tomato fields outside. She must first re-center herself and overcome her self-doubt before it consumes her completely. This idea is sourced largely from my own …


Ouroboros: The Evolution From Industrialized Mass Production To Auteurism In American Animation, Heather Knott Jan 2020

Ouroboros: The Evolution From Industrialized Mass Production To Auteurism In American Animation, Heather Knott

Electronic Theses and Dissertations, 2020-

The evolution of animation in the United States and its resulting classification varies significantly from its global counterparts. Through a convergence of complex cultural, regulatory, and entrepreneurial influences, the medium's experimental artistic principals have remained firmly rooted in the mass-production style studio pipeline codified by Hollywood. Through the advent of academically centered animation education, the development of the internet, self-distribution, and the growing affordability of industry level hardware and software, the industry has expanded beyond the traditional narrow scope. This re-globalization of entertainment in the United States encourages an auteur approach to animated filmmaking that is challenging the strict association …


Of Martyrs And Minstrels, Trevon J. Coleman Jan 2019

Of Martyrs And Minstrels, Trevon J. Coleman

Honors Undergraduate Theses

"Our search for understanding in matters of race automatically incline us toward blackness, although that is not where these answers lie." – Nell Irvin Painter. Over the course of, and in partial fulfillment for, the degree of Bachelor of Fine Arts in Studio Art and the degree of Bachelor of Fine Arts in Film Production, I have produced a multimedia body of work. I made this body of work as a reflection and result of my processes and studies, and as a method to examine perception, and representation in relation to identity. This body of work combines drawing, painting, printmaking, …


Secondary World: The Limits Of Ludonarrative, David Dannelly Jan 2014

Secondary World: The Limits Of Ludonarrative, David Dannelly

Electronic Theses and Dissertations

Secondary World: The Limits of Ludonarrative is a series of short narrative animations that are a theoretical treatise on the limitations of western storytelling in video games. The series covers specific topics relating to film theory, game design and art theory: specifically those associated with Gilles Deleuze, Jean Baudrillard, Jay Bolter, Richard Grusin and Andy Clark. The use of imagery, editing and presentation is intended to physically represent an extension of myself and my thinking process and which are united through the common thread of my personal feelings, thoughts and experiences in the digital age.


Ar Physics: Transforming Physics Diagrammatic Representations On Paper Into Interactive Simulations., Yao Zhou Jan 2014

Ar Physics: Transforming Physics Diagrammatic Representations On Paper Into Interactive Simulations., Yao Zhou

Electronic Theses and Dissertations

A problem representation is a cognitive structure created by the solver in correspondence to the problem. Sketching representative diagrams in the domain of physics encourages a problem solving strategy that starts from 'envisionment' by which one internally simulates the physical events and predicts outcomes. Research studies also show that sketching representative diagrams improves learner's performance in solving physics problems. The pedagogic benefits of sketching representations on paper make this traditional learning strategy remain pivotal and worthwhile to be preserved and integrated into the current digital learning landscape. In this paper, I describe AR Physics, an Augmented Reality based application that …